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Thread: 1.7.1 Pending update fixes.
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06-13-12, 11:13 AM #12
Re: 1.7.1 Pending update fixes.
Meh.... 6 one, half dozen the other. I got spawn bugged to the ocean once, lost everything. That was the toughest first hour yet as i had no weapons. Went all the way to Prigorodki, scavenging every house and barn i could on the way before finding a Winchester, and didnt get a hand gun until i made it to Berezino.
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06-17-12, 02:33 AM #15
Re: 1.7.1 Pending update fixes.
UP TO DATE CHANGE LOG
- [FIXED] Bodies still being deleted too quickly sometimes
- [FIXED] No backpacks or medical boxes spawning
- [FIXED] "No Speaker..." debug report spam
- [FIXED] Infected spawning too close to players (minimum 30m now)
- [FIXED] Infected not spawning inside buildings any more
- [NEW] Infected can't attack through walls
- [NEW] Infected can't see through objects any more
- [NEW] Infected visibility increased (but limited by LOS)
- [NEW] Infected attack range increased (but limited by LOS)
- [NEW] Infected can cause greater damage when they hit you
- [NEW] You can hide from an infected chasing you
- [NEW] Optimized server cleanup routine
- [NEW] Player body exists for five seconds after disconnect (UNCONFIRMED IF WORKING)
- [NEW] Infected see based on eye direction, not on body direction as before
- [NEW] 30Rnd_545x39_AK added to loot table
- [NEW] More infected attack animations
- [NEW] More infected feeding animations
- [NEW] Replaced monkey infected crawing run animation
- [NEW] Heartbeat when cursor on a player with very low humanity (heart beats faster the lower it is)
- [NEW] Humanity GUI indicator removed
- [NEW] New Infected and Action sound effects (more AWESOME stuff by Michael Manning)
- [NEW] Initial version of double-barreled shotgun added (by Artyom)
- [FIXED] CZ550 spawning far too often in farms
- [FIXED] Winchester decreased spawnrate (% given to double barrel shotty)
- [NEW] Recombine shotgun rounds between 2 and 8 rounds
- [NEW] Recombine 45ACP rounds between M1911 and Revolver rounds
- [FIXED] Tent placement is completely screwed (now can place anywhere except in building)
- [FIXED] Items for Eating and Drinking not removed instantly (allowed some duping)
- [NEW] DayZ: Now with additional cruelty!. Spawn with only a bandage, painkillers, and a torch.
- [FIXED] Bodies still being deleted too quickly sometimes
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06-17-12, 10:15 AM #18
Re: 1.7.1 Pending update fixes.
Zeds are quicker and deadlier, they spawn in buildings. Your level of "visibility" is increased as well, no longer "invisible" when crawling. The new sounds and animations are pretty good too. Hiding from Zombies works. I aggro'd a monkey and hid from him in a barn.
Last edited by SpecOpsScott; 06-17-12 at 10:19 AM.
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