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Thread: Panthera

  1. Registered TeamPlayer SpecOpsScott's Avatar
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    #21

    Re: Panthera

    BTW, the signups for whitelisting have been pretty steady. I have a feeling the server might be a little busy tonight.

  2. Registered TeamPlayer dreaddman's Avatar
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    #22

    Re: Panthera

    How prophetic.
    Sent from an undisclosed location.

  3. Registered TeamPlayer SpecOpsScott's Avatar
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    #23

    Re: Panthera

    TPG Air now flying Direct routes from Zappado to Arnoldstein, no Layovers.

    Managed to fix, fuel and fly to a secure location 2 choppers this afternoon!

    Likes BigHub, Kill8ox liked this post

  4. Registered TeamPlayer Kill8ox's Avatar
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    #24

    Re: Panthera

    Quote Originally Posted by SpecOpsScott View Post
    TPG Air now flying Direct routes from Zappado to Arnoldstein, no Layovers.

    Managed to fix, fuel and fly to a secure location 2 choppers this afternoon!


    Right to left : kill8ox,Malasyan,MistaCake and Krom

  5. Registered TeamPlayer Mr_Blonde_OPS's Avatar
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    #25

    Re: Panthera

    Just wanted to say it's been fun playing with you guys on Panthera. I'm really loving the landscape.

  6. Registered TeamPlayer SpecOpsScott's Avatar
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    #26

    Re: Panthera

    Quote Originally Posted by Mr_Blonde_OPS View Post
    Just wanted to say it's been fun playing with you guys on Panthera. I'm really loving the landscape.

    Ditto Blonde. On a side note, sorry about ditching you and not getting you up to the VS3. It was a bit confusing at the very least having Cherno in the chopper using vehicle chat, which i do not have mapped, and having split groups in TS. My intentions were to come pick you up and bring you up there after we found it, but that spontaneous fire fight proved to be a distraction as well.

    Chopper crew managed to kill a couple of baddies last night and provide cover for Rick and Jake to get back to their gear and PBX, nice job door gunners.

    I will be utterly shocked if we maintain that chopper for another day though. The population later last night was more indicative of what it has been recently and should continue to be in the future. If thats the case, i cant see anyone being able to hide a chopper for more than a couple of hours then losing it to a wanderer or another clan with is chopper. Sort of like what TPG did last week..... owned all 3 in the course of an hour.

  7. Registered TeamPlayer dreaddman's Avatar
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    #27

    Re: Panthera

    Posted on Icebreakr's site (Panthera author) on Thanksgiving (22 Nov):


    Panthera 2.9 is coming soon!

    November 22, 2012 by IceBreakr
    After couple of years it is time to update this map. Especially now that so many of you are playing Dayz mod on it Major changes are: smoothened out terrain, lower hills, less crowded (able to put down bases), new forests with more diversity (logs, rocks), brand new Lesce airbase (heavily upgraded) and Town of Arnoldstein. A new island is now present near Panthera, just NW of Arnoldstein and offers nice open woodland area for training and combat. Release date? Not set yet, but hopefully still in November.
    Last edited by dreaddman; 11-26-12 at 11:33 AM.
    Likes SpecOpsScott liked this post
    Sent from an undisclosed location.

  8. Registered TeamPlayer SpecOpsScott's Avatar
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    #28

    Re: Panthera

    Quote Originally Posted by dreaddman View Post
    Posted on Icebreakr's site (Panthera author) on Thanksgiving (22 Nov):
    Panthera 2.9 is coming soon!

    November 22, 2012 by IceBreakr
    After couple of years it is time to update this map. Especially now that so many of you are playing Dayz mod on it Major changes are: smoothened out terrain, lower hills, less crowded (able to put down bases), new forests with more diversity (logs, rocks), brand new Lesce airbase (heavily upgraded) and Town of Arnoldstein. A new island is now present near Panthera, just NW of Arnoldstein and offers nice open woodland area for training and combat. Release date? Not set yet, but hopefully still in November.
    Thanks Dread. To me this is very good news. I think if they make those changes, and address the existing bugs regarding door scaling, this map will be solidly in the top 3 along with Chernarus, and possible Taviana.

  9. Registered TeamPlayer SmokenScion's Avatar
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    #29

    Re: Panthera

    Quote Originally Posted by SpecOpsScott View Post
    Thanks Dread. To me this is very good news. I think if they make those changes, and address the existing bugs regarding door scaling, this map will be solidly in the top 3 along with Chernarus, and possible Taviana.
    The DOORS! So many deaths.

  10. Registered TeamPlayer Rhoak's Avatar
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    #30

    Re: Panthera

    Was there random trash laying around the wilderness when you guys were playing. I got on today and noticed this. It's almost like he was trying to put stuff down on the roads like Chernarus, but put in all the wrong cords for the stuff. It's strange, you'll just have to see it to know what I'm talking about. Oh, and I stole someone's ural today off the map. If it's yours, I'll be in TS later on to tell you where I put it so you can reclaim it. I thought I would come over and support the Panthera map with some of the talk on the BMRF forums about how underpopulated it is. I wouldn't want them to get any ideas, like getting rid of that map.

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