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Thread: Jan 1/30 patch highlights

  1. Registered TeamPlayer Stupid N00bie's Avatar
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    #11

    Re: Jan 1/30 patch highlights

    I'm not sure if they tweaked the Scythe and didn't tell anyone, but it feels a bit easier to turn.
    I was speced for ground attack when I got jumped by two mosquitoes, and I was able to make one rage quit chasing me, and lead the other back to friendly territory by spazzing out and pulling random turns and backtracks. He got owned by a few friendlies.

    Anyone else getting that feeling?

    Simple things amuse simple people.

  2. Registered TeamPlayer Glitch's Avatar
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    #12

    Re: Jan 1/30 patch highlights

    I was laggin so hard last night I could barely play at all.

    I gave up when the walls started blinking in and out and I could no longer get out of the spawn room door.

  3. Administrator jakt's Avatar
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    #13

    Re: Jan 1/30 patch highlights

    yep, same here... laggy

  4. Registered TeamPlayer Allane's Avatar
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    #14

    Re: Jan 1/30 patch highlights

    Some good things, some bad things.

    The good:
    I don't know what they did to the Lightning's 100mm HEAT, but I've been wrecking house with it lately. I even shot down three Mosquitoes with it. Almost took down a Galaxy and two Liberators, too.

    The base redesigns make it much harder to pen in a defending team, but sometimes there's just no match for the zerg.

    The SMG, albeit expensive, is a pretty good CQB substitute. It won't beat something like a Serpent or H-V45 at close range, but it provides some staying power for classes without a good CQB weapon, namely Heavy Assault and Infiltrator.

    The Bad:
    The base redesigns can be pretty confusing, and in the case of watchtowers, almost makes camping worse. I imagine this feeling will change over time.

    With the new patch, there's a lot more people playing, causing the servers to lag. But that should also die down over time.

    The Ugly:
    The patch seems to have introduced some sort of optimization issue, where people's framerates will fluctuate from very low low's to very high high's within fractions of a second, rapidly, and consistently. It also seems to happen pretty randomly, but appears to be correlated with vehicles the most.
    "In matters of style, swim with the currents... in matters of principle, stand like a rock."
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  5. Registered TeamPlayer Stupid N00bie's Avatar
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    #15

    Re: Jan 1/30 patch highlights

    So, the VS Flare is bugged, and does not play any sound when firing. For you, or the enemy.
    Glitch silencer!

    Edit: Also, depending on how many certs you put into ammo pack, you can have that many packs out with the turret alt.
    Just keep hitting B, and it will switch between packs 1 through 6, then back to the turret.
    Last edited by Stupid N00bie; 02-05-13 at 11:27 AM.

    Simple things amuse simple people.

  6. Registered TeamPlayer
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    #16

    Re: Jan 1/30 patch highlights

    4 + gig ...
    My goal is to succeed in any mission - and live to succeed again.
    God grant that I may not be found wanting, that I will not fail this sacred trust.

    "bite my shiny metal ...!"

    there are many other servers
    ... NONE like TPG, the epicenter of team play!

  7. Registered TeamPlayer Glitch's Avatar
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    #17

    Re: Jan 1/30 patch highlights

    I am LOVING the new Engi Anti Vehicle turret!
    Likes kawaltd750 liked this post

  8. Registered TeamPlayer Stupid N00bie's Avatar
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    #18

    Re: Jan 1/30 patch highlights

    Agreed Glitch. Good damage, shoots faster than a HA with his standard rocket launcher, and the only problem being you stand still? Worth it.

    Simple things amuse simple people.

  9. Registered TeamPlayer kawaltd750's Avatar
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    #19

    Re: Jan 1/30 patch highlights

    March big update has arrived and the servers are full, very slow download speed... As usual, if you intend to play start your update at least an hour before playing !!!!
    See you in my sight or by my side...




  10. Registered TeamPlayer Glitch's Avatar
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    #20

    Re: Jan 1/30 patch highlights

    Vehicles are worth killing now. 500xp for a hvy tank, 400 for a lightning, 300 for a ESF and 500 for a Lib.

    HILARIOUS last night watching 2 tanks and 2 sundies roll in to the cap point my 2+ squads just took. In 30 seconds all 4 were dead. I only got off 2 shots from my AV turret due to all the heavies and engies jumping all over the xp Easter eggs vehicles are now.

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