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Thread: votealltalk?
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07-16-12, 12:20 PM #1
votealltalk?
i dunno 'bout you guys... but one of the major things that TPG has done that has kept me coming back all these years is that there were no gimmicks, no bullshit. Their brand of CS:S is served straight, no mixer, no bullshit.
I'm so happy that there is no betting on the server or other mods like that. However, I jumped on to play today in the awp server and the fucking server was on alltalk. i know the players voted it in... but no one comes to TPG to play fucking alltalk cs:s - and if they are, they should be going to an alltalk server
alltalk is only good when the number of players is low enough that only one site is being used. 4v5, 5v5 and up should be alltalkOFF
/rant
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07-16-12, 12:38 PM #2
Re: votealltalk?
Alltalk goes back to off when map changes. They prolly had it when they primed it.
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07-16-12, 01:03 PM #6
Re: votealltalk?
I agree. You guys could install a automated system when it reaches a 5v5 or such it should turn alltalk off, if it is on.. Or just remove the alltalk system period.. I really made the game boring when the T's couldn't call strats or say plant it. They had to take there time and type it..
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07-16-12, 01:22 PM #8
Re: votealltalk?
We have alltalk mods on the DoD:S and TF2 servers... the server has alltalk on until it reached a certain player threshold.
We could certainly do the same with the CS:S server; however, there are already quite a few plugins already installed on the server.
As Biggy always said... 'mo plugins... mo' problems.
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07-16-12, 01:37 PM #9
Re: votealltalk?
It's fine imo. Like I said, when the map changes Alltalk turns off. So it's only the map you primed on.
I think you can also vote alltalk again, to turn it off? Not 100% on this.
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