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Thread: Top CS players
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01-04-08, 12:06 AM #121
Re: Top CS players
Originally Posted by ...bigdog...
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01-04-08, 12:07 AM #122
Re: Top CS players
Originally Posted by Deadeye
I might have been a bit slow on my weapon switches...but it didn't do much to my game.
I could have been a one handed, blind person, and still had the same issues I had tonight. A blatant lack of teamplayers, when given the team layouts and big timers that were playing....it shoudln't have been that way.
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01-04-08, 12:08 AM #123
Re: Top CS players
Originally Posted by Hocus Pocus
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01-04-08, 12:08 AM #124
Re: Top CS players
Originally Posted by Deadeye
save face in the forums all you want. In game is where it counts. And you will do exactly as you did today....hesitate....wait...and then blame it on me for yelling at your ass.
typical CSS.
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01-04-08, 12:08 AM #125
Re: Top CS players
Originally Posted by ...bigdog...
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01-04-08, 12:10 AM #128
Re: Top CS players
Originally Posted by ...bigdog...
I'll also agree that some of the chatter was disruptive tonight, but it was well intentioned and 100% necessary. Somebody fucks up, you call their ass out. That is TTP. You don't sit idly by and let people fuck things up for your team without giving them an earful. Sometimes that comes at the expense and detriment of your team but it has to be done. If the call is to rush long A, and you look around and see 2 bitches SITTING in the back at spawn you owe it to everyone here to call them on that bullshit.
Slow play is a necessary evil at times too guys. There's nothing wrong with a little patience, and there is plenty of time in the round for it. The enemy is going to counter your strategy and they're going to pre-nade and rush the chokepoints, resulting in absolute carnage for your team. Sometimes you have to slow it down and exploit their aggressiveness. That of course doesn't mean that you sit on your ass in your spawn the entire round either, but that you let them get all their nades and flashes out of the way, pick off a couple guys, and rush where you got the bulk of the kills.
As far as the calls tonight, I don't think it's fair to say that any of them were bad. I don't think any calls are inherently bad. Many failed due to poor execution, like the guys that stop or turn around at chokepoints and end up getting half their team killed. Some failed due to the fact that the other team had solid players that knew what to expect and communicated well.
Originally Posted by cop1991
It's possible for both teams to have great teamwork, and those are the truly great games, like we had on piranesi tonight.
I cannot stress that last point enough. We all enjoy winning, demand success, and get frustrated when we lose. Remember that the other team can be working just as well as yours, if not better.
Originally Posted by Deadeye
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01-04-08, 12:11 AM #129
Re: Top CS players
Originally Posted by ...bigdog...
In game is where it counts.. think about that.. you made the calls and we lost. I'm in game a lot more than you, I make it a point to play the hard sides, make calls and win. You'd see that if you were around more but instead you come in for 3 maps, suck, and decide that we're garbage.
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01-04-08, 12:12 AM #130
Re: Top CS players
Originally Posted by Hocus Pocus
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