Results 1 to 10 of 18
Thread: HS% ??? some crazy numbers
-
04-20-06, 02:06 PM #1
HS% ??? some crazy numbers
Hey I am posting this becuase I have noticed a phenomem with my stats recently.
Like I have said before I print out my psychostats almost after everyday that I play so I can pretty easily take each day and break it down as to how I am trending etc.
Anyway over the last 3 weeks or so I have seen something very strange with my HS%. They have been going up by a pretty ridiculous margin. Now I hate to call attention to this, but it is a point of concern. I dont have the print outs in front of me, which i can refer to later but I have seen oddities like I have 29 M4 kills in a night and it registers 30 HS's?
In addition I have seen where I will have 12 sout kills and everyone registers as a HS on the stats, when I check them the next day.
Has anyone else seen this? I brought it up while I was playing the other night and someone said they had seen something very similar, where the HS were registering higher than even the total kills.
I am hoping someone else has noticed this.?
-
-
-
04-21-06, 12:02 AM #4
RE: Re: RE: HS% ??? some crazy numbers
it's a hack joke.
it's happeneing to everyone. I thikn I figured out what we were doing wrong.....so next week, the awards should look normal.
for the people thac connected only during that period......their stats are always going to be fucked up. but for someone like you or me......the increases are marginal, and will eventually be weighted out.
-
-
12-20-08, 03:22 PM #6
I love being able to melee my teammates, just because it's fun to wiggle their screen or to catch their attention. Making melee hurt teammates would be abominable and kill off a lot of the game's fun.
All melee needs is a longer cooldown.In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move. - Douglas Adams
-
12-20-08, 03:48 PM #7
I accidentally discovered switch hitting earlier, and it's definitely insane. That doesn't make the regular melee force-field any less of an obnoxious spammable "no skill required" technique. After 2 or three consecutive melees, one should encounter a 1 or 2 second delay before being able to continue melee.
Additionally, they need to tamper with hitboxes and the melee cone range, because as it currently stands melee is hitting far too widely and wildly. Flailing around and randomly meleeing is too effective.
These two changes should also reduce the effectiveness of closeting.In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move. - Douglas Adams
-
-
-
12-20-08, 05:44 PM #10
Yeah, if a hunter pounced at me in real life I probably couldn't disable it by hitting him gently with melee.
Of course, there will be hunters in real life sometime.
Also, I think that survivors shouldn't be able to free another survivor from smoker by hitting the survivor with melee. Players have enough ways to make smoker useless anyway.
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks