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Thread: Hehe Duddy and tCz get killed by a noob. :)
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12-13-11, 10:42 AM #41
Dang! I was just about to put a lead pipe. I'll post anyway.
Name: lead pipe
Category: melee weapon
Range: similar to bat
Arc: wide
Speed: similar to bat, just under 1 second per swing
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Name: sledge hammer
Category: melee weapon
Range, arc, and speed: equal to guitar
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Name: hatchet
Category: melee weapon
Speed: a little slower than the sword
Arc: medium
Range: similar to sword, depending on how large it is made.
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Some weapons are present in the censored version of the game.
G36, MP5, L90-sniper
Name: hunting knife(also weapon from censored version)
Category: melee weapon
Speed: similar to machete
Arc: medium
Range: very short, I believe it's even shorter than the police baton.
Etc. I've never used the L90, but I know it's bolt action and quite powerful. I would like to see something like that.
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12-13-11, 10:45 AM #42
Name: zombie limb
Category: melee
Range: 2 ft
Arc: medium
Swing time: 1 second
( jk this was just for fun, couldn't think of any melee weapons, it would break after 1 use, but you could probably pick up another):cc:Light travels faster than sound, that's why some people appear bright until you hear them speak.
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12-13-11, 11:08 AM #46
I highly doubt we will see any of these, but some funny things to see would be:
Name: staple gun
Damage: 10 per shot
Amount: 100, no reload
Accuracy: same as Magnum pistol
Etc. Semi auto, no speed cap, you can pick staples back up by walking over them.
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Name: nail gun
Damage: 20 per shot
Ammo: 45 in a magazine, 360 in reserve
Accuracy: slightly better than the Uzi
Fire rate: slightly slower than the Uzi
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Name: hot glue gun
Damage: sets infected on fire, 10 on impact
Ammo: 5 in a magazine, 50 in reserve
Fire rate: 1/s
Etc. This has been modded to shoot globs of hot glue. It is loaded with packs of hot glue(what?). The globs arc when shot, arc drops off very quickly. When impacted the infected slightly slow down. Tanks would take 3 shots before ignition.
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12-13-11, 11:22 AM #48
Name: PSG1
Damage: 95 per shot.
Clip: 20 bullets.
Range: long
Recoil: not much
Category: sniper
Damage per clip: 1900
Reload time: 3 seconds
Etc: could kill a tank with 2 clips and 3 bullets from the third clip (because 2 clips = 3800 add 3 bullets and it's dead) has a scope, and it's a semi-automatic sniper.
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Name: Stoner 63
Damage: 23 per bulletU
Clip: 60
Range: long
Recoil: medium
Category: assault rifle
Damage per clip: 1380
Reload time: 3 seconds
Etc: It has a large clip, it has a fast fire rate like the M16, can kill a tank with 3 clips.
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Name: MP 443 Grach
Damage: 35 per bullet
Clip: 17
Range: medium
Recoil: almost none
Category: pistol
Damage per clip: 575/1150 dual wield
Reload time:2 seconds
Etc: can dual wield, much like default pistol except slightly faster and stronger, can kill a tank with 4 clips dual wield, 8 clips for a single wield
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Name: MP412 REX
Damage: 120 per bullet
Clip: 6
Range: medium (more effective in CQB)
Recoil: a lot (there is a speed cap to let you aim properly)
Category: pistol
Damage per clip: 720
Reload time: 5 seconds
Etc: .357 revolver, strong, CQB effective, can take down a tank with 6 clips, speed cap so gun animation can return to center screen, speed cap is .75 millisecond delay.
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Name: AN-94 Abakan
Damage: 47 per bullet, 141 per burst
Clip: 30
Range: long
Recoil: not much
Category: assault rifle
Damage per clip: 1410
Reload time: 2 seconds
Etc: russian assault rifle, burst fire, much like the SCAR, can kill a tank in 3 clips.:cc:Light travels faster than sound, that's why some people appear bright until you hear them speak.
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