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Thread: de_port
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07-10-08, 05:07 PM #31
Re: de_port
Originally Posted by Phantom
However, I am with you, in that a T should be allowed to stay on the ramp, so long as his team instructs, for 20 seconds or so (AT MOST), but I'd rather see that same person buy a smoke and a flash as well as an SMG, and push the boat, smoke the ramp or the boat itself, and get up. There are always ways around that silo sniper...
Push boat, cut through warehouse, underground, and come out at CT spawn. Push boat, cut through warehouse, send 2 people to fake silos, then turn back around and hit the boat.
With 10 people, there are numerous ways to counter 1 or 2 good positioned CT's (or T's).
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07-10-08, 05:12 PM #32
Re: de_port
When the bomb hits the water it is a camping killing game. Read what Pine said^^. The bomb goes in the water like once every 50 rounds. The T ramp is not farther away for a T than on top of a silo for a CT. Besides that, CT's are SUPPOSED to camp, it is their objective. Your objective is to get our of spawn and plant the bomb. You wanna sit there and take a few shots before you go, GO FOR IT, nothing is stopping you. I wouldn't advise that a T sit there for too long though.
IMO, I like when people get on the silos, it makes easy pickings for me as a T...
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07-10-08, 05:12 PM #33Re: de_port
We can debate this probably until CS:S2 hits the stores, and nothing will change. Bottom line is if the person making the calls says don't sit around sniping back then you don't If you think the calls suck and you can do better offer up your advice. If you don't follow the call expect the consequences.
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07-10-08, 06:08 PM #36
Re: de_port
Originally Posted by Pineapple!
Originally Posted by Phantom
Originally Posted by Phantom
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07-10-08, 06:43 PM #38Re: de_port
Originally Posted by sL!ppY
But the site isn't behind warehouse, it's on the boat. And from silos you can see the boat. So if there is a ct sniper on the silo he can stop the bomb from even being planted. Unless you use smokes, but through smokes you can still see the red light on the bomb and estimate at where the T is.
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07-10-08, 09:15 PM #39
Re: de_port
Micro i was saying that the warehouse provides cover from the spawn snipers while moving to the boat. I said nothing about after your on the boat and bomb is planted. And even then there is plenty of pipes and other such items to take shelter behind. Besides.. if bomb is planted then usually the CT shouldn't be still sniping from silo but should be moving to the bomb to attempt a defuse.
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