View Poll Results: Should the round time be shortened?
- Voters
- 67. You may not vote on this poll
Results 21 to 30 of 49
Thread: Shorten Round Time
-
01-04-10, 12:33 PM #21
Re: Shorten Round Time
I think shortening the round to 2.30 will help a lot. It speeds things up so people don't have to wait as long if they rush and die first. But then it puts a little more importance onto the t's to get to sites to plant, but it still gives them over a minute to slow play if they chose. Just not 2 minutes anymore lol. Also it gives the opportunity for more rounds on top 5 and css reg since map rotation is based off of time. Vote yes.
-
01-04-10, 12:36 PM #22
Re: Shorten Round Time
Originally Posted by conductor
-
-
-
-
01-04-10, 01:29 PM #26
Re: Shorten Round Time
Voted Yes.
I completely agree with conductor. Decreasing the time will fasten the pace of the game and make it less boring in the situations where T's use up almost the ENTIRE 3 minutes to camp their damn spawn. It still allows T's to slow play (not camp for 3 minutes) with a good minute & 1/2 and still be able to make it to a site and plant. I think this would be a good idea to test out. Just see how it plays out and if it makes any improvements/changes to the server and the playing style.
No harm in trying...?
-
-
-
-
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks