View Poll Results: Should the round time be shortened?

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  • Yes

    33 49.25%
  • No

    34 50.75%
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Thread: Shorten Round Time

  1. Registered TeamPlayer Guyver's Avatar
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    Gamertag: Guyver72 Steam ID: guyver72 Guyver's Originid: guyver72
    #31

    Re: Shorten Round Time

    The rounds are 3:00 now, and I fail to see how shaving off 30 seconds will change anything.

    It's half a minute.

    If some of you can't wait 30 seconds, then I'd hate to see you playing dod_colmar on the DoD:S server with that maps' 15 second re-spawn timer.






  2. Registered TeamPlayer rock_lobster's Avatar
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    #32

    Re: Shorten Round Time

    I've always been for lowering the time limit, however it's been rejected in the past. I think 2:00-2:30 would suffice. I would say that a majority of the time, a good 45 seconds is spent wasted on people sitting in corners waiting for someone to make a stupid move. Only problem is, I don't think round times for bomb maps and hostage maps should be the same, since with hostages you actually to make it to a house then all the way back to spawn.

  3. Registered TeamPlayer
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    #33

    Re: Shorten Round Time

    The other day on Cbble, me and four other CTs waited a minute and a half for two Ts to walk around the map and die. It happened like 4 times . . .


    It will not effect any normal calls, just people running around like douches
    Quote Originally Posted by Vocal View Post
    You are all shitty at cs, that's the problem.

  4. Registered TeamPlayer
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    #34

    Re: Shorten Round Time

    It may not seem like a difference but 30 seconds changes things a lot. When the rounds got shortened in leagues strats changed entirely do the lack of 15 seconds. I think 30 seconds will change things drastically.

  5. Registered TeamPlayer THATriggerHappy's Avatar
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    Gamertag: THATriggerHappy Steam ID: texaoa08
    #35

    Re: Shorten Round Time

    I still don't see why you want to change it? i have a great gaming experience here.

  6. Registered TeamPlayer
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    #36

    Re: Shorten Round Time

    But it could be even greater


    If it sucks you can always quickly change it back
    Quote Originally Posted by Vocal View Post
    You are all shitty at cs, that's the problem.

  7. GReYVee's Avatar
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    #37

    Re: Shorten Round Time

    Agree with most points.

    Round Length currently is not an issue.
    30 seconds to 60 seconds does make a difference.

    I'd like to see more last second plants and less dicking around.

    I vote yes. (But I think we would need to add a 2 seconds to the freeze time)

  8. GReYVee's Avatar
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    #38

    Re: Shorten Round Time

    Beside who wouldn't like the intensity of more last second plants?! Vote YES

  9. Registered TeamPlayer Buddhist's Avatar
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    #39

    Re: Shorten Round Time

    vtd

  10. Registered TeamPlayer DancingCorpse's Avatar
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    Gamertag: Dancin Corpse Steam ID: deltacorpse DancingCorpse's Originid: DancingCorpse
    #40

    Re: Shorten Round Time

    If you are thinking 3 minutes of CSS playtime is comparable to Project Reality you got some MAJOR issues.......

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