View Poll Results: Should the round time be shortened?

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67. You may not vote on this poll
  • Yes

    33 49.25%
  • No

    34 50.75%
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Thread: Shorten Round Time

  1. Registered TeamPlayer Too Much Damage's Avatar
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    Gamertag: T00 MUCH D4M4G3 Steam ID: TooMuchDamage Too Much Damage's Originid: TooMuchDamage
    #41

    Re: Shorten Round Time

    Quote Originally Posted by DancingCorpse
    If you are thinking 3 minutes of CSS playtime is comparable to Project Reality you got some MAJOR issues.......
    No joke.
    3 min in PR is planning the attack or getting to the battle.
    3 min is CSS is buy, plan, attack, die/plant/defuse, matchpoint start again. Most often than not in <3 min

  2. Registered TeamPlayer THATriggerHappy's Avatar
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    Gamertag: THATriggerHappy Steam ID: texaoa08
    #42

    Re: Shorten Round Time

    omg i love PR so much!! PURE strat. and patience involved. 60 sec respawns. AHH!!! I LOVE IT!

  3. Registered TeamPlayer DancingCorpse's Avatar
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    Gamertag: Dancin Corpse Steam ID: deltacorpse DancingCorpse's Originid: DancingCorpse
    #43

    Re: Shorten Round Time

    Project Reality: We take time respawning and thinking our next move while in CSS you play a whole round in the same amount of time.

  4. Unconfirmed User Tinkman1's Avatar
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    Gamertag: Tinkman2 Steam ID: tinkman1
    #44

    Re: Shorten Round Time

    Eh I think I will have to side with grave on this one. I feel that the time is there to be used not wasted. If the last guy left is actually using the time then by all means let him, and if he is just dickin around, then we do votekick or admin will deal with the situation.
    http://www.teamplayergaming.com/signaturepics/sigpic3527_3.gif

  5. Registered TeamPlayer
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    #45

    Re: Shorten Round Time

    Quote Originally Posted by DancingCorpse
    Project Reality: We take time respawning and thinking our next move while in CSS you play a whole round in the same amount of time.
    ^ No one cares.


    The extra minute to thirty seconds really does add a whole lot of intensity to the game, taking team play to a whole new level.
    Quote Originally Posted by Vocal View Post
    You are all shitty at cs, that's the problem.

  6. Registered TeamPlayer E_Pluribus_Unum's Avatar
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    #46

    Re: Shorten Round Time

    Voted Yes

    I think that even though the thirty seconds wouldn't be a huge difference, it would still make those random people stuck at the end of a round do something. And if they don't, an admin can just put them out of their misery with a slap, fire, or huge lightning bolt. lol

    Very Nice!! :9

  7. Registered TeamPlayer ninja|oaklandr's Avatar
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    Steam ID: oaklandr ninja|oaklandr's Originid: ninjaoaklandr
    #47

    Re: Shorten Round Time

    So am I the only one who thought this when I saw the post title?

    If you don't get it you are too young.



    Sorry back to the topic.

    Honor Respect Duty

  8. Registered TeamPlayer
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    #48

    Re: Shorten Round Time

    vtd - yes

  9. Registered TeamPlayer iravedic's Avatar
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    #49

    Re: Shorten Round Time

    Although I love to hear Johnny Cash, it really doesn't happen with any kind of frequency. I appreciate the comments on why shortening would be a good idea but personally think that 3 mins is a nice happy medium.

    voted

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