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Thread: Pathetic Show of teamplay.

  1. Registered TeamPlayer (2)manno's Avatar
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    Pathetic Show of teamplay. Pathetic Show of teamplay.
    #31

    Re: Pathetic Show of teamplay.

    Quote Originally Posted by GReYVee
    But since you are naming names manno.. can you stop leaving when things are not going too well on the objective side? I have seen it too often and thought I'd bring it up -- since you are naming names afterall (still much <3)
    when you play objective side as much as i do, i'm always leaving when things are tough. seriously, when are they not tough? today my k:d is about 1.10 after about 3 hours of playing. i played 1 map as defender side and every other as objective (except pira as ct... but the server crashed).

    when you do that, and you've lost 2-4 maps in a row (not rounds, maps) by a lot. and mostly because there are more regs on the defense side, and you've got new guys that won't do this, or can't do that, etc. etc. and then a map like aztec comes up, and almost every reg hops on the ct side... and you and a few others are trying to get guys to buy flashes, or the bomb to move the fuck out of the dd on a rush...

    and then you question why in a particular round i've decided i'm not having fun anymore and leave?

    seriously?

    i mean seriously?

    fyi grayvee, my job is not to get pounded hour after hour so you guys can have target practice. i'm here to have fun to you know. when i'm not having fun anymore, i leave. simple as that.

    OH and for the record - i have a live in gf, that means most of the time i leave in a given whatever wherever, it's becuase i've spent far too long doing what i've been doing. a bad round is a perfect opportunity to call it quits. if i was winning, i'd delay the inevitable just a minute longer.

    and i didn't mean to call junki, kokes or jttw out literally, just having some fun at their expense :9
    Quote Originally Posted by Murker1 View Post
    You don't find (2)manno...(2)manno finds you.

  2. Registered TeamPlayer CivilWars's Avatar
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    #32

    Re: Pathetic Show of teamplay.

    Junkii has 13+% of his kills with an AWP. I don't think anyone else in this thread is even half that. If it smells like a whore, and looks like a whore, then it probably is a whore.


  3. Registered TeamPlayer Adretheon's Avatar
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    Pathetic Show of teamplay. Pathetic Show of teamplay. Pathetic Show of teamplay.
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    Gamertag: Adreatheon PSN ID: Adretheon Steam ID: Adretheon
    #33

    Re: Pathetic Show of teamplay.

    Quote Originally Posted by Guyver
    Quote Originally Posted by Toker
    Quote Originally Posted by Guyver
    I thought that was the point of auto-assign? It automatically puts you on the team that needs help.


    That's the way it works in DoD:S anyway.
    LOL, no. It puts you on the side that needs +1 player. I never auto assigned and always always ALWAYS joined the team that I knew would need my help.

    See not much has changed from what I read about certain peeps... :3

    It may not work that in CS:S, but that is how it works in DoD:S...even if the teams are even number-wise.
    It may not work that way in CS:S, but that is how it works in DoD:S...even if the teams are even number-wise.
    Auto assign first puts you on the team with less players, then if the teams are even it puts you on the team that is losing.

    Unlike DOD that always puts me on Axis

  4. Registered TeamPlayer Adretheon's Avatar
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    Gamertag: Adreatheon PSN ID: Adretheon Steam ID: Adretheon
    #34

    Re: Pathetic Show of teamplay.

    And as far as limiting the AWP goes it can't be done, it's either all or none. If you limit it to 2-3 awps a side, then who decides who get to use them? First come first serve, then people start fighting about the AWPs, which is counter productive.

  5. Registered TeamPlayer Adretheon's Avatar
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    Gamertag: Adreatheon PSN ID: Adretheon Steam ID: Adretheon
    #35

    Re: Pathetic Show of teamplay.

    The main problem now, from my eyes, is that the players like me(or smoken, jeff, scrum, Quick, or BD) are few and far between now a days. The guys that get on the mic and won't think twice about yelling at you and getting in your face about not fucking around. you get me in game and I promise people will shape up and fly right.

  6. GReYVee's Avatar
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    #36

    Re: Pathetic Show of teamplay.

    Quote Originally Posted by (2)manno
    Quote Originally Posted by GReYVee
    But since you are naming names manno.. can you stop leaving when things are not going too well on the objective side? I have seen it too often and thought I'd bring it up -- since you are naming names afterall (still much <3)
    when you play objective side as much as i do, i'm always leaving when things are tough. seriously, when are they not tough? today my k:d is about 1.10 after about 3 hours of playing. i played 1 map as defender side and every other as objective (except pira as ct... but the server crashed).

    fyi grayvee, my job is not to get pounded hour after hour so you guys can have target practice. i'm here to have fun to you know. when i'm not having fun anymore, i leave. simple as that.

    OH and for the record - i have a live in gf, that means most of the time i leave in a given whatever wherever, it's becuase i've spent far too long doing what i've been doing. a bad round is a perfect opportunity to call it quits. if i was winning, i'd delay the inevitable just a minute longer.
    No offense was meant manno. I know your reasons are primarly personal.

    It is when i see you 15 minutes later it bothers me. I get my ass raped all the time. And it's not from some hot girlfriend wearing a strap on that i live with!

  7. Registered TeamPlayer Hitch's Avatar
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    Pathetic Show of teamplay. Pathetic Show of teamplay. Pathetic Show of teamplay.
    #37

    Re: Pathetic Show of teamplay.

    Quote Originally Posted by GReYVee
    Quote Originally Posted by (2)manno
    Quote Originally Posted by GReYVee
    But since you are naming names manno.. can you stop leaving when things are not going too well on the objective side? I have seen it too often and thought I'd bring it up -- since you are naming names afterall (still much <3)
    when you play objective side as much as i do, i'm always leaving when things are tough. seriously, when are they not tough? today my k:d is about 1.10 after about 3 hours of playing. i played 1 map as defender side and every other as objective (except pira as ct... but the server crashed).

    fyi grayvee, my job is not to get pounded hour after hour so you guys can have target practice. i'm here to have fun to you know. when i'm not having fun anymore, i leave. simple as that.

    OH and for the record - i have a live in gf, that means most of the time i leave in a given whatever wherever, it's becuase i've spent far too long doing what i've been doing. a bad round is a perfect opportunity to call it quits. if i was winning, i'd delay the inevitable just a minute longer.
    No offense was meant manno. I know your reasons are primarly personal.

    It is when i see you 15 minutes later it bothers me. I get my ass raped all the time. And it's not from some hot girlfriend wearing a strap on that i live with!
    In Austin Powers tone: Ohhh BABY! Stop! You're making me randy!

    LOL

    Hitch
    “Liberals claim to want to give a hearing to other views, but then are shocked and offended to discover that there are other views.”

    >>> William F. Buckley, Jr. <<<

  8. Registered TeamPlayer MeBad's Avatar
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    #38

    Re: Pathetic Show of teamplay.

    Quote Originally Posted by (2)manno
    Quote Originally Posted by MeBad
    EVERYONE needs to get back into the habit of AUTOASSIGN. People generally do not RTV when the teams are even, and will most certainly RTV if they are getting smoked
    in theory that works. in practice though, autoassigning is just a way of avoiding the choice of the team that needs help imo. follow the logic:

    team a is stacked with good players and i know team b needs help.
    1. if i select team b, 100% of the time i've helped the server.
    2. if i select team a, 100% of the time i'm hurting the server.
    3. if i autoassign, 50% of the time i'm helping, the other 50% i'm hurting. the computer doesn't know who good players are, regs are, noobs, etc. autoassign only works if one team already has more players (like 2 more than the other), in which case choice 1 still works.

    therefore choice 1 is the best option: select team b. not team a, and not autoassign. autoassign is just a cop-out, giving yourself a chance to end up on the stacked team (which works in your favor and against the server so i'm never suprrised when people say "i auto though". damn right you do, it's like saying you're smart enough to not choose the fail team), even though you could easily select the team that needs help.

    while i'm at it. we can't have guys that go camp side all the time. almost 80% of my time is spent playing as a terrorist. i do this because objective teams are the team most likely to fall apart... there are bomb issues, afk issues, call issues, money issues, nade stack issues, asshat issues that just 1 person can cause and wreck a team with. even if i'm not making calls, i'm one less potential thing that can go wrong. as a camp team, 1 person will almost never break you.

    if you want a better playing experience, the objective team has to function properly for the benefit of the server. otherwise, it's dysfunction only serves the defending team stats... and regs that favor camp side too much (not to mention any names... jesus take the wheel) need to man up and go objective. more regs on objective teams = better playing experience for all.

    and since i'm on a roll and it was brought up, the awp rule still needs to be changed. it only serves the side that gets it first. this is usually the side that junki (aka nub) plays on or the side that is up on cash and doesn't need to rush (that's the ct's). once it's destroyed the rushing team (usually t's) for a round or two, it gets voted off.

    think about that. the most likely scenario by far is that it destroys the team that is already getting destroyed or fighting the uphill battle, and then gets voted off... how is that a good thing? it's not, and it's no wonder it is so hated by many regs and consistently voted off immediately.

    to make it fair and unhated, 1 awp per team no matter what. that's fair. if junkii wants to embarrass himself continually and kokes wants to awp himself into the record books, i say let them as long as someone on the opposite team can buy one and give them a fair run for the money. it will either make the no awp/auto more popular, or settle the awp issue once and for all becuase right now, the awp server is really no awp/auto anyway.
    Wow you take one sentence from my input out of context and write an entire page on it. Try reading the first paragraph over again. And don't tell me you don't know what I am talking about. It always happens during map changes especially when good players are on like smoke, vafa, scrum, and the like. One joins and 5 people join the same team without autoassigning. It doesn't take a rocket scientist to figure out that is what I am talking about. And in theory it does work, because it does work. It is called chance. Flip a coin long enough and you will end up with close to 50 percent of heads and tales. Works the same for wins and losses. If everyone did it team stacking would not be an issue. Not to mention if you join a team that has more players you are stacking that team. Autoassign by default puts you on the team that is short a player or loosing. There are few instances that people should be joining the easy side of a map (by choice)and never a good reason for following the elite players around just so you can pound the other team. Team stacking,my original topic , is lame period.
    Did I say that or was I just thinking it?

  9. GReYVee's Avatar
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    #39

    Re: Pathetic Show of teamplay.

    Quote Originally Posted by Adretheon
    And as far as limiting the AWP goes it can't be done, it's either all or none. If you limit it to 2-3 awps a side, then who decides who get to use them? First come first serve, then people start fighting about the AWPs, which is counter productive.
    That's called teamplay. Trust me, people would be hashing it out in spec for respect of one another. And the limitation would certainly remove the stigma on it, or fear to use it. Too often it goes one of two ways. No one uses it (fine by me), or the AWP breeds a fest and it gets removed (not fine by me).

    So the limitation actually enforces a value on use of it. Rather than stigmatizing it as the dick-head vagina rifle noob cannon its been labeled. It's not one/two people using it thats the problem. It's 4-5 people on both sides using it thats the problem. (and in some cases I think using it in early visibility areas is cheap.. aka port).

    I think it's extremely simple. Limit 2 for winning side. Done deal. if 11 players on the losing side cannot cope with 2 awpers you have bigger issues to deal with.

  10. Registered TeamPlayer Stealthyking's Avatar
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    #40

    Re: Pathetic Show of teamplay.

    2 things, this thread was not about calling ANYONE out, Second, this was also not meant for another thread jack on awps, However since its headed that way anyway, I see where ur comming from Adr and i also see where ur comming from greveyy but its this bickering back and forth that has made it 1 server with 1 server without. The main point here is the regs around here have started to become the asshats we try to keep out. Its all the little things that count. 13% of kills with an awp? Thats pretty horrid for a TTP reg. if u ask me. And the stacking that ive been seeing recently is pretty horrid too, again All from TTP regs. basically we need to shape up or get out. I think the css servers needs a good swift kick in the ass. Like right into the hole. To get people out of their dumbass mindsets. The late night crews arent bad. But as far as the daytime goes, its shit. Trying to prime the server on monday mornings into the afternoon is complete and utter shit. A. Because no admins are usually around (which is fine im just stating) and B. No TTP regs are really around either. So that leaves us with C. New comers to the server who dont comprehend the words teamplay and follow the call. Thats when things get frustrating and make people rage/ ragequit. im not much of a idea maker, but i will call bullshit when i see it.


    "I am strong, because ive been weak
    I am fearless, because ive been afraid
    I am wise, because ive been foolish."

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