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Thread: Day of Defeat: Source D-Day Invitational

  1. Registered TeamPlayer
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    #31

    Re: Day of Defeat: Source D-Day Invitational

    Pretty sure it's not full either. Didn't count, but sign up anyway. You never know.

  2. Registered TeamPlayer HeavyG's Avatar
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    Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational
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    Steam ID: heavyg HeavyG's Originid: HeavyG21583
    #32

    Re: Day of Defeat: Source D-Day Invitational

    I will be creating the custom config and will begin completing the team rosters. I should have them ready this Sunday. I will need a couple guys to get on the match server and test the config with me.

  3. Registered TeamPlayer
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    #33

    Re: Day of Defeat: Source D-Day Invitational

    i'm game for testing it, if you see me on xfire just give me a holler and I'll jump on.

  4. Registered TeamPlayer
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    #34

    Re: Day of Defeat: Source D-Day Invitational

    I'd like to participate in the test too. email me or hit me up on steam id=roningaijin

  5. Registered TeamPlayer Keiron's Avatar
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    Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational
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    PSN ID: Keiron03 Steam ID: Keiron03
    #35

    Re: Day of Defeat: Source D-Day Invitational

    If there is still time and it's not full, I'd like to play.

    Been meaning to come here and check this out, but I keep on forgetting.

  6. Registered TeamPlayer HeavyG's Avatar
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    Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational
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    Steam ID: heavyg HeavyG's Originid: HeavyG21583
    #36

    Re: Day of Defeat: Source D-Day Invitational

    Here is the Config file for the match. I have changed the timelimit to 25 min/round, set teams to 12 each, and I altered the class restrictions. Everything else is similar to the OGL config.

    Let me know what you think.

    //-----------------------------------------------------------------
    // Texas ...Teamplayers...
    // Day of Defeat: Source Custom Configuration File
    // www.texasteamplayers.com
    //
    //-----------------------------------------------------------------
    // Server Information - Edit rcon_password & sv_password
    //-----------------------------------------------------------------

    rcon_password ""
    sv_password ""

    //-----------------------------------------------------------------
    // Server Variables
    //-----------------------------------------------------------------
    hostname "Texas ...Teamplayers... D-Day Invitational"


    dod_bonusround 1
    dod_bonusroundtime 5

    mp_allowrandomclass "0"
    mp_autocrosshair "1"
    mp_autokick "0"
    mp_chattime "12"
    mp_clan_ready_signal "ready"
    mp_clan_readyrestart "1"
    mp_combinemglimits "1"
    mp_falldamage "0"
    mp_flashlight "1"
    mp_footsteps "1"
    mp_forcecamera "1"
    mp_forcerespawn "1"
    mp_fraglimit "0"
    mp_limitteams "12"
    mp_ticketpointinterval "30"
    mp_timelimit "25"
    mp_restartwarmup "1"
    mp_warmup_time "-1"
    mp_winlimit "0"
    mp_friendlyfire "1"
    mp_deathmsg "1"


    fakelag "0"
    fakeloss "0"
    pausable "0"


    //voicecomm settings
    sv_alltalk "0"
    sv_voiceenable "1"

    //-----------------------------------------------------------------
    // Physics settings
    //-----------------------------------------------------------------
    sv_accelerate "10"
    sv_airaccelerate "10"
    sv_bounce "0"
    sv_cheats "0"
    sv_client_cmdrate_difference "10"
    sv_client_interpolate "-1"
    sv_client_interp "0.01"
    sv_client_predict "1"
    sv_client_max_interp_ratio "2"
    sv_client_min_interp_ratio "1"
    sv_consistency "1"
    sv_footsteps "1"
    sv_forcepreload "1"
    sv_friction "8"
    sv_gravity "800"
    sv_maxcmdrate "100"
    sv_maxrate "30000"
    sv_maxspeed "320"
    sv_maxupdaterate "101"
    sv_maxcmdrate "101"
    sv_mincmdrate "60"
    sv_minrate "10000"
    sv_minupdaterate "60"
    sv_aim "0"
    sv_pausable "0"
    sv_rollangle "0"
    sv_rollspeed "200"
    sv_secure "1"
    sv_stepsize "18"
    sv_stopspeed "50"
    sv_wateraccelerate "10"
    sv_waterfriction "1"
    sv_turbophysics "1"


    //Turn on\off Spectating Team
    mp_allowspectators 1

    //----------------------------------------------
    //Source TV setting
    //----------------------------------------------
    tv_delay 120
    tv_maxrate 3500
    tv_transmitall 1

    //----------------------------------------------
    // Class Limits
    //----------------------------------------------
    // Allies
    mp_limit_allies_assault 3
    mp_limit_allies_mg 2
    mp_limit_allies_rifleman 4
    mp_limit_allies_rocket 2
    mp_limit_allies_sniper 2
    mp_limit_allies_support 3

    //Axis
    mp_limit_axis_assault 3
    mp_limit_axis_mg 2
    mp_limit_axis_rifleman 4
    mp_limit_axis_rocket 2
    mp_limit_axis_sniper 2
    mp_limit_axis_support 3


    say "Texas ...Teamplayers... D-Day Invitational Config Excecuted!"
    Say "Good Luck and Have Fun!"





  7. Registered TeamPlayer HeavyG's Avatar
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    Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational
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    Steam ID: heavyg HeavyG's Originid: HeavyG21583
    #37

    Re: Day of Defeat: Source D-Day Invitational

    The rosters will be out sometime today.

  8. Registered TeamPlayer HeavyG's Avatar
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    Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational Day of Defeat: Source D-Day Invitational
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    Steam ID: heavyg HeavyG's Originid: HeavyG21583
    #38

    Re: Day of Defeat: Source D-Day Invitational

    Here are the team results. I used the =rand() function in excel to come up with a random ranking. The first 12 players are Team A and the second 12 players are Team B.

    Bink 0.055193679
    Rickover 0.064798295
    Ole Painless 0.133661381
    Blackhawk 0.273929872
    Vlade 0.344899479
    Rock Lobster 0.35825356
    Silas 0.359619763
    DuckG 0.424515245
    Tex 0.465335623
    Bulletshell 0.488227417
    Monster Cam 0.545537493
    Xriz-B 0.657339934
    AT The Great 0.666714777
    Carbine BBq 0.715206152
    Kearse 0.772998379
    Roadkill DOA 0.791280177
    Cecil 0.802706948
    GoreZiad 0.874370969
    Ronin 0.940155443
    MasterBlaster 0.946046613
    Keiron 0.951419028
    Dino 0.961229752
    HeavyG 0.963902545

    Team A

    Bink
    Rickover
    Ole Painless
    Blackhawk
    Vlade
    Rock Lobster
    Silas
    DuckG
    Tex
    Bulletshell
    Monster Cam
    Xriz-B

    Team B

    AT The Great
    Carbine BBq
    Kearse
    Roadkill DOA
    Cecil
    GoreZiad
    Ronin
    MasterBlaster
    Keiron
    Dino
    HeavyG

    The teams members need to elect a team captain. If the team finds that members cannot make the match, they need to find replacements. Replacements must be approved by the opposing team's caption before they are eligible to play.

    Any questions?

  9. Registered TeamPlayer
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    #39

    Re: Day of Defeat: Source D-Day Invitational

    OMG this is going to be awesome.

  10. Registered TeamPlayer
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    #40

    Re: Day of Defeat: Source D-Day Invitational


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