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Thread: DoD update!!
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05-23-08, 10:42 AM #1
DoD update!!
The DoDS update is almost here!! There is going to be a beta, open to every one who owns DoD, starting later today.
Welcome to the Day of Defeat: Source Beta forum. For the upcoming update, we'll be running a short beta test period, open to anyone that owns Day of Defeat: Source.
Changes in this update:
- added Dod_Palermo, updated map based on Dod_Salerno by Insta
- added Steamworks features, including achievements and player avatars
- added Nemesis and Revenge
- added Freeze Cam
- friendly players no longer collide with each other
- many particle systems have been improved
- changed the algorithm for bullet spread to be more like the original Day of Defeat
- reduced Garand recoil
- View position is now adjusted when zoomed with rifles and sniper rifles to help with player visibility around corners
Planned changes not in this update:
- Per-player stats linked to Steam Community
- many map exploit fixes
We welcome any bug reports in this forum, or by email to me at matt@valvesoftware.com.
http://forums.steampowered.com/forum...d.php?t=685289
http://forums.steampowered.com/forum...d.php?t=619308
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05-23-08, 12:40 PM #4Re: DoD update!!
that's a bad ass update, a map, domination/nemesis, avatars, and gameplay tweaks!
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05-23-08, 12:50 PM #5
Re: DoD update!!
Originally Posted by Gr4verunner
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05-23-08, 02:10 PM #8Re: DoD update!!
I am down with everything except the friendly player blocking and the zoomed scope stuff.
You cannot magically pass through another human being and when you are zoomed in, you should have a much more narrow field of view.Sleep, eat, conquer, meditate, repeat.
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05-23-08, 02:14 PM #9Re: DoD update!!
Originally Posted by Gumby
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05-23-08, 02:17 PM #10
Re: DoD update!!
I'm interested in the new (or old, I guess) bullet spread algorithm - for those who played the original DoD, what was different about it?
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