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Thread: Modding help
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02-13-12, 06:11 PM #1
Modding help
Yea, this Creation kit is a bit overwhelming. I've watched the tutorials on several topics, but I'm yet to find help with what I'm trying to do.
So, if anyone has modding experience, I need help/guide.
I want add an new object to the game.
-Doesn't need to have a unique model or texture.
I want the player to be albe to carry/craft/drop the item
-not equip it
Once dropped, I want the player to be able to "activate" it
When Activated, I want the object to replaced by a static object.
Then, the object can be activated again to be removed from the world, and be placed back into the player inventory.
I can get more specific after, but thats the basic outline of what I'm looking to accomplish. I know it's been done before and I'm waiting on responses from those authors.
Is there alreadya method to acomplish this, do I need to create a new script? How would I link the new item to a static object, and pretty much be able to do all the crap i just said.Dispatch the DooM
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02-26-12, 10:04 AM #4
Re: Modding help
"Individual commitment to a group effort - that is what makes a team work, a company work, a society work, a civilization work. "
~ Vince Lombardi
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