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Thread: Ravaged: Questions for the Devs

  1. Registered TeamPlayer ab1tar's Avatar
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    Ravaged: Questions for the Devs Ravaged: Questions for the Devs
    #1

    Ravaged: Questions for the Devs

    So this Saturday we are lucky enough to be able to interview some of the developers for Ravaged for a TPG Minicast (So be on the look out for it!). Since we have this chance, I wanted to see if there were any questions that the TPG community was curious about, and wanted us to ask them.

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    #2

    Re: Ravaged: Questions for the Devs

    What color Lambo did he buy?

  3. Registered TeamPlayer CivilWars's Avatar
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    #3
    What are their plans for VoIP?


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    #4

    Re: Ravaged: Questions for the Devs

    So far - I think that the VOIP will be through Steam a la TF2....but don't quote me on that.

  5. Registered TeamPlayer Toad's Avatar
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    Ravaged: Questions for the Devs
    #5

    Re: Ravaged: Questions for the Devs

    Quote Originally Posted by Alundil View Post
    So far - I think that the VOIP will be through Steam a la TF2....but don't quote me on that.
    That's what they told us previously.

    I'd be interested to hear whether they plan to release update for free or as DLC, and if they use DLC, then will people without the DLC be able to play on the same servers as people with the DLC.

  6. Registered TeamPlayer SmokenScion's Avatar
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    #6

    Re: Ravaged: Questions for the Devs

    Persistence and Rankings, Admin tools, Servers? Do you have a plan to deal with cheaters?
    Last edited by SmokenScion; 06-15-12 at 07:04 PM.

  7. Registered TeamPlayer Howlin Mad Murphy's Avatar
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    #7

    Re: Ravaged: Questions for the Devs

    development process in general, as in hardships or hurdles, what was a day like so on. did they start with the end product in mind or did they make changes as new ideas came in. how close is the final product compared to their initial vision

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