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Thread: Building Decay

  1. Registered TeamPlayer SgtRazor's Avatar
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    #1

    Building Decay

    What are everyone's thoughts on turning that off?

  2. Registered TeamPlayer SpecOpsScott's Avatar
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    #2

    Re: Building Decay

    Ive been checking my building and it hasn't needed a piece of wood. My spikes however lose 300 (hp?) every 12 hours.

  3. Registered TeamPlayer ATEXANnHISGUN's Avatar
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    #3

    Re: Building Decay

    Unless admins are going to actively destroy abandoned bases ( how that would be determined is unknown to me) then the land scape is just going to be pretty cluttered after a while....

  4. Registered TeamPlayer gehn's Avatar
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    #4

    Re: Building Decay

    Would it be easy to get rid of that cluster that late in the game? Abandoned building? C4!

    Or you could say it just adds to the landscape. Places for people to hide, things to obstruct your view.

  5. Registered TeamPlayer Mr_Blonde_OPS's Avatar
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    #5

    Re: Building Decay

    If anything I would want the decay time period increased to at least a week "untouched". It shouldn't be days before your base starts decaying. I'm even open to longer than a week to be honest.

    Though if admins can wipe structures, then I'd be also open to NO base decay at all.

  6. Registered TeamPlayer SgtRazor's Avatar
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    #6

    Re: Building Decay

    I believe a server wipe will occur before things become "crowded". I think recycling abandoned bases is better than having them deleted, and finding an abandoned/lost loot house is a way for us raiders to get out raid on without scaring people away.

  7. Registered TeamPlayer Kraker Jak's Avatar
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    #7

    Re: Building Decay

    Interesting thought, I would say if you can do it by material, dont make spikes decay

  8. Registered TeamPlayer GreenGod's Avatar
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    #8

    Re: Building Decay

    My initial thought on this was 'no way' but after reading the thread I've 180ed completely. Go ahead and turn it off. I think this is a good measure to implement until the server population gets a bit higher.

  9. Registered TeamPlayer SpecOpsScott's Avatar
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    #9

    Re: Building Decay

    Yeah, im leaning toward off as well. Certainly a help for those that cant be active every day.
    Likes Mr_Blonde_OPS liked this post

  10. Registered TeamPlayer SgtRazor's Avatar
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    #10

    Re: Building Decay

    Kanati, can you disable it?

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