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Thread: Minecraft Server - New IP
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10-11-15, 02:02 AM #23
Re: Minecraft Server - New IP
at the spawn in the main world... the obsidian building thing... there's a room with glowstones. Step into the glowstones and you'll be teleported to the spawn of the other world.
On the other world... go to the buildings and on the beach near it there is another glowstone pad... that will teleport you to the main world.
Krakkens and shit. stop tempting them. -- Bigdog
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10-11-15, 03:41 AM #24
Re: Minecraft Server - New IP
Standing on the glowstone does nothing for me. some sort of permissions Issue maybe?
Figured out the dynamap thing. Its actually pretty cool but...
I also noticed that the map was off I uploaded an older version from before I moved the spawn to the centre of the townIn my Confusion of figuring out this googIe drive thing I gave you the wrong file.
I've Uploaded the Version I intended to send its Titled "TPG_Tropica Islands v1.0(1.8Ready)"
And i sent you another PM.Last edited by Tactical Tortoise; 10-11-15 at 04:26 AM.
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10-11-15, 12:18 PM #27
Re: Minecraft Server - New IP
changed access permissions on all worlds (including any we add later) and all portals (same) so you SHOULD be able to use them. I just opened up all portals to all people. You can give access per person but that seems a bit too much hassle.
Krakkens and shit. stop tempting them. -- Bigdog
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10-11-15, 12:46 PM #28
Re: Minecraft Server - New IP
in the Spawn town I made more room in the centre of the town. and moved the spawn to there. added a few boats and cleaned up some of the sharp edges on the terrain.
inserted a Slime farm to replace the one we lost when the server was moved(3-5 days work)
I thought that the map would update automatically as we built/made changes. having to re-render a map for 6 hours every time you build a new building doesn't make sense to me.
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