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Thread: CRYSIS reviews up on Gamespot and IGN

  1. Registered TeamPlayer
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    #151

    Re: CRYSIS reviews up on Gamespot and IGN

    Concept of game play?

    I don't remember Zero-G combat in Far Cry or Sub Zero Combat in Far Cry or Naval and Air battles in Far Car. Sure the "PLOT" might be similar, but the game play is damn sure different.

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    CRYSIS reviews up on Gamespot and IGN CRYSIS reviews up on Gamespot and IGN CRYSIS reviews up on Gamespot and IGN
    #152

    Re: CRYSIS reviews up on Gamespot and IGN

    Quote Originally Posted by styley
    If any game(s) I've played is perfect, It'd be the Rachet & Clank series *hops on his PS2*
    AMEN. RACF:TOD FTW!!!

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    #153

    Re: CRYSIS reviews up on Gamespot and IGN

    i like crysis alot but if i were to compare gameplay, i much rather play hl2 ep2 again because crysis' combat got really shallow when using cloak. Just cloak and let everyone come to you, made headshotting so easy. End up with a pile of bodies in everycorner of every camp. Don't get me wrong though.. the story in crysis was awesome and the alien combat was what i really enjoyed. And the shotgun.

  4. Registered TeamPlayer PizzaSHARK!'s Avatar
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    #154

    Re: CRYSIS reviews up on Gamespot and IGN

    Quote Originally Posted by Cecil900
    Quote Originally Posted by faisjdas
    I've played both games, and I like crysis better. HL2 and all episodes are very linear, and have almost no replay value, while I can replay crysis several times and get a different experience.
    I don't see how HL2 is linear. The game developers do a damn good job in keeping it entertaining.

    Now to me Crysis uses the same story line as Far Cry, with some changes. And its pretty much the same concept of game play.

    HL2 evolves, will continue evolve, and has never stoped evolving.
    HL2 is linear, but it doesn't feel linear. You have a very pre-determined path to take through the games, but they make use of scripted events and superb character development to make it feel less static than it is. But every time you play HL2 or the episodes, it's going to be the exact same except for minor changes in combat due to the AI choosing different ways of getting to you. You'll always visit Ravenholme before fighting Striders, you'll always shoot down the gunship on the hospital roof before making a break for the train, and you'll always have to kick the Combine out of the second missile silo before defending against the waves of Striders.
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    #155

    Re: CRYSIS reviews up on Gamespot and IGN

    and if Crysis you could replay the game 4 times and it would seem like a completely different game. No defined paths, no defined enemy AI and no defined events. Everything is controlled by you. Think of Crysis as a extremely violent RPG.

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    #156

    Re: CRYSIS reviews up on Gamespot and IGN

    Quote Originally Posted by Axeager
    Concept of game play?

    I don't remember Zero-G combat in Far Cry or Sub Zero Combat in Far Cry or Naval and Air battles in Far Car. Sure the "PLOT" might be similar, but the game play is damn sure different.
    So there is more than just running through a jungle shooting?

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    #157

    Re: CRYSIS reviews up on Gamespot and IGN

    Now that's just being desperate. Anyone who has played Far Cry and Crysis like myself will tell you it's a damn sure different experience. Interactive Environment, don't remember that in Far Cry.

  8. Registered TeamPlayer PizzaSHARK!'s Avatar
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    #158

    Re: CRYSIS reviews up on Gamespot and IGN

    Zero-gravity/360-degree first-person shooter combat was invented and perfected by the Descent series, which are still some of my favorite games today.

    Sub-zero/snow terrain combat is in a skillion different shooters; even Counter-Strike has it if you want to count the snowy areas in cs_office.

    Several shooters have fights that take place on aircraft carriers or the like; Deus Ex has you fighting aboard a ship plenty of times.

    Crysis is nothing new, though reviews and fanboys say it's a good game. I'm still lumping it in with the Halo series as being good but massively over-hyped.

    And there are no RPG elements in Crysis; Deus Ex, System Shock, and BioShock are RPG-like. Crysis is just a shooter.
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    #159

    Re: CRYSIS reviews up on Gamespot and IGN

    Quote Originally Posted by Cecil900
    Quote Originally Posted by Axeager
    Concept of game play?

    I don't remember Zero-G combat in Far Cry or Sub Zero Combat in Far Cry or Naval and Air battles in Far Car. Sure the "PLOT" might be similar, but the game play is damn sure different.
    So there is more than just running through a jungle shooting?
    Are you kidding me Cecil, wow. I can already tell you can't win this.


    Zero-G combat wasn't perfected by the Descent series it was perfected in the new Crysis series. Your bullets react to the Zero-G environment as well as your body functions. You flip and roll and your screen rolls with you. When you are attacked by an alien you are thrown back until you hit a object that stops you. It obeys pretty much all the Laws of Motion. When you shoot your gun, your bullets never stop, never stop. The walls on the alien ship are magnetic and so that makes it even harder to hit your target as you and your bullets are pulled to the wall, but it's not a powerful force, but it is just enough to make you miss. I seriously got dizzy playing in the Zero-G combat. Of course the graphics make it look even more real and even better then Descent.

    Glock, Sub Zero combat I'm not talking about just fighting in snow. I'm talking about worrying about your guns freeze jamming, worrying about your body temperatures, your mask feezing over and slippery slick ice. Hope you understand I don't mean just fighting in a snowy area, I'm talking extreme sub zero combat.

    This fight on the aircraft carrier is much different then the rest of the games. As you have to worry about the ship as well so it doesn't sink. If you don't take care of the ship it will sink. You have to watch out for things blowing up on deck you have to may sure that the aliens don't penetrate the hull and you have to manage the nuclear reactor on the carrier. Now at the end of the carrier fight it is indeed destroyed, but if you don't take care of it before that event, then the carrier will sink and you will sink with it just as the rest of the crew.

    Crysis is something new and I seriously hope you understand that. It is a very unique game.

    There are RPG elements in Crysis. You take the game as your own pace. It shifts day to night if you rather wait until night to move in on the enemy encampment. You can pick up sticks, you can pick up animals like crabs and turtles. You can interact with enemy radios and pick up anything and just about everything your size in the game. You can choose your own path, you can choose your own weapons and customize them, you can choose to follow orders or not. It is a very RPG oriented game as the fate of the game rests in yours hands. It's no, Game Over for Crysis like every other game. It's no wait until the end of time to complete a objective before moving on in the game. You can completely skip an objective and still complete the game. You play it at your own pace regardless of whatever the game designers put in it to stop you.


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    CRYSIS reviews up on Gamespot and IGN
    #160

    Re: CRYSIS reviews up on Gamespot and IGN

    wow axe did pretty good this time defending his point.

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