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Thread: Crysis Graphic Tweaks
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06-03-12, 09:15 AM #73
So back on topic...lol. How many Scavenge maps are there anyway?
Mall Atrium
Motel
Plank Country
Sugar Mill
Milltown
Park
Riverbank
Underground
Port
Apartments
Rooftop
Brick Factory
Barge
(And hopefully eventually on Xbox)
Farmhouse
Terminal
Church
So 16 maps, soon. How ironic.
If you want maps that are easy on the Survivors, try Mall, Motel, and Sugar Mill.
For super hard maps, do Riverbank, Underground, or Brick Factory.
To me, the perfectly designed Scavenge map would be one like Apartments, Barge, or Port. The thing that makes maps like Sugar Mill, Motel, and Mall easy, are that there's practically no spawns to blow up cans at generator, if you're facing a decent team that is quick to save cans from spit and is blocking certain spawns.
To me, the main thing about a Scavenge map that determines it's difficulty, besides the can locales, are the available spawns/directions you can come from to attack at the generator. Sugar Mill? You have 2, and one of them you have to walk all the way around the generator. Hate that. Motel? Three entrances, or the motel itself but that's a obvious spot that I never see a good Spitter use.
If every map gave you the amount of options that the Port's generator gives you when it comes to attacks, I might like maps like Motel or Milltown more. Or even Rooftop, that's an excellent generator location that gives you tons of different spawns except that because of closeness of cans and the small map design, it's a bad idea to try to blow up cans at the generator using a charger (of course the best one in that small generator area) unless you're getting desperate.
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