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Thread: Crysis Graphic Tweaks

  1. I've done my time
    Join Date
    08-01-11
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    #71
    I am bad at this game.

  2. Zombie Dog
    Join Date
    10-14-11
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    523
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    #72
    I play this game for fun.

  3. On the way to greater things
    Join Date
    12-09-11
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    #73
    So back on topic...lol. How many Scavenge maps are there anyway?

    Mall Atrium
    Motel
    Plank Country
    Sugar Mill
    Milltown
    Park
    Riverbank
    Underground
    Port
    Apartments
    Rooftop
    Brick Factory
    Barge
    (And hopefully eventually on Xbox)
    Farmhouse
    Terminal
    Church
    So 16 maps, soon. How ironic.

    If you want maps that are easy on the Survivors, try Mall, Motel, and Sugar Mill.
    For super hard maps, do Riverbank, Underground, or Brick Factory.
    To me, the perfectly designed Scavenge map would be one like Apartments, Barge, or Port. The thing that makes maps like Sugar Mill, Motel, and Mall easy, are that there's practically no spawns to blow up cans at generator, if you're facing a decent team that is quick to save cans from spit and is blocking certain spawns.
    To me, the main thing about a Scavenge map that determines it's difficulty, besides the can locales, are the available spawns/directions you can come from to attack at the generator. Sugar Mill? You have 2, and one of them you have to walk all the way around the generator. Hate that. Motel? Three entrances, or the motel itself but that's a obvious spot that I never see a good Spitter use.
    If every map gave you the amount of options that the Port's generator gives you when it comes to attacks, I might like maps like Motel or Milltown more. Or even Rooftop, that's an excellent generator location that gives you tons of different spawns except that because of closeness of cans and the small map design, it's a bad idea to try to blow up cans at the generator using a charger (of course the best one in that small generator area) unless you're getting desperate.

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