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Thread: Red Orchestra: Heroes of Stalingrad

  1. Registered TeamPlayer i8pptuakamonstercam's Avatar
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    Red Orchestra: Heroes of Stalingrad
    #1

    Red Orchestra: Heroes of Stalingrad


  2. Registered TeamPlayer PizzaSHARK!'s Avatar
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    Re: Red Orchestra: Heroes of Stalingrad

    Yeah, I picked up the PCG with the article in it. I never actually got into the original Red Orchestra, but I think I might give this one a shot. I really like having to use ironsights for aiming... lack of crosshairs and aim shifting when you're not using ironsights (to prevent using a little bit of tape to cheese your way through things) sounds like it'll add a lot of depth to the game.
    [url=http://us.battle.net/sc2/en/profile/1040107/1/Beardhammer/[/url]

  3. Registered TeamPlayer Soldier's Avatar
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    #3

    Re: Red Orchestra: Heroes of Stalingrad

    Quote Originally Posted by PizzaSHARK!
    I really like having to use ironsights for aiming... lack of crosshairs and aim shifting when you're not using ironsights (to prevent using a little bit of tape to cheese your way through things) sounds like it'll add a lot of depth to the game.
    I don't get it, how could you have interest in this game but not the original since the original had all of the above features?

    Sure, its prettier this time around, but what turned you off from the first?

  4. Registered TeamPlayer PizzaSHARK!'s Avatar
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    Re: Red Orchestra: Heroes of Stalingrad

    I was expecting it to play like DoD and was disgusted when it didn't... I hated the lack of crosshairs.

    But then Killing Floor doesn't have crosshairs and I love it. It just takes time to get used to and then you wonder why other games insist on crosshairs.
    [url=http://us.battle.net/sc2/en/profile/1040107/1/Beardhammer/[/url]

  5. Registered TeamPlayer i8pptuakamonstercam's Avatar
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    Red Orchestra: Heroes of Stalingrad
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    Re: Red Orchestra: Heroes of Stalingrad

    It wouldn't make sense to have crosshairs in a game with free aim.

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