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Thread: Boss Help

  1. Registered TeamPlayer Thorsen's Avatar
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    #11

    Re: Boss Help

    !!!!****SPOILERS****!!!!

    If you get to end game. You will fight The Destroyer; a huge alien with a vagina for a mouth and a plasma spitting eye. Since this is the end of the game it is of course challenging, but if you've got good gear it aint that bad. The key to this is his crit locations. These are, his eye (even when half closed, just aim carefully. If you have a sniper this is his job), the purple sacks on his arms, and his tongue.

    His attacks consist of three things. First he shoots plasma shards at you, this will stick to you and detonate after a delay. If they hit the ground next to you, start running as they will act as nades. Second he will slam the ground with his tentacles, this is unavoidable, but it does only a little damage. Just make sure to stay away from the edge of the cliff so the knockback doesn't send you over. Third he will periodically fire a beam from his eye. This is the best opportunity for damage dealing without a scope. When he opens his eye all team members should spam the shit out of it. The eye beam deals VERY high damage, but it can't go through the pillars. So stay behind the pillars to a avoid it.

    Good luck.


    "Individual commitment to a group effort - that is what makes a team work, a company work, a society work, a civilization work. "
    ~ Vince Lombardi


  2. Registered TeamPlayer Blakeman's Avatar
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    #12

    Re: Boss Help

    Quote Originally Posted by Langrad


    Moe and Marley: (Mini Boss(s) lvl 15) One is fire one is electrical. Kill the fire one first as he will be the one really close to you the electrical one will toast your shields if you stay still for more then 5 seconds. Keep running, jumping, and gunning. Once the fire one is out whip out your sniper rifle and pop the electrical one in the mouth as he stays at range. Just strafe a bit and his hits wont do to much.
    There is a house once you get to the top of the hill from the entrance of this area moe and marley are in. If you can pull them back to it you can hop on top of the house and they will stay below, allowing you to take them out easier and take the time to get crits in their mouths.

  3. Registered TeamPlayer Langrad's Avatar
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    #13

    Re: Boss Help

    Sledge: I did this as brick so remember your experiances will differ. Before entering clear out the crap in your inventory and buy a few healing things. Sledges shield isnt all its made out to be and you can rip through it in no time. He does have an instant recharge thing that can get annoying. If sledge isnt right on you take the time to kill the henchguys around him. After killing about 10-15 or so (they spawn 1-2 at a time) no more will spawn. You can then run around the pillars to avoid sledge and let your shield recharge. He is pretty slow so you can keep cirlcing all you want. A good grenade is the one that sucks away enemy health. Once it blows up it releases like 10 enemy seeking sparkles that will grab some health and bring it back to you.

    As Brick: I used beserk for the increased movment speed and health regen. Took out a few minions while beserk and used the rest of the time to dodge sledge so when I came out of it I would have full health and charged shields.

    I figure other classes (lilith, Roland) can use their special in much the same fashion.

    I almost died 3x until all the little guys were clear with them gone I could take time and get HS on sledge and he became VERY easy.

  4. Registered TeamPlayer Anti-Squeaker's Avatar
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    #14

    Re: Boss Help

    Sledge: (as Roland, solo)
    First, I went around the sides taking out all of the minions, except for a midget shotgunner, who was my backup respawn if I went down. Then, I kept running circles around sledge while popping him with shotgun shots. When he had about 30ish percent health left, I dropped my turrent, hightailed it to the throne, and emptied my clip into his face while he was distracted.

    Dunno about any other classes, but it seems solo hunters have the worst off. Unless they have a shenanigans bloodwing build.

  5. Registered TeamPlayer Langrad's Avatar
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    #15

    Re: Boss Help

    If they respec for health I think they can do it. Just make it so your bloodwing sucks health when you use it. Make sure to hit sledge and you should be able to chuck it often enough to avoid death.

  6. Registered TeamPlayer Cainun's Avatar
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    #16

    Re: Boss Help

    Quote Originally Posted by [SWC
    Erik Thorsen ]
    !!!!****SPOILERS****!!!!

    If you get to end game. You will fight The Destroyer; a huge alien with a vagina for a mouth and a plasma spitting eye. Since this is the end of the game it is of course challenging, but if you've got good gear it aint that bad. The key to this is his crit locations. These are, his eye (even when half closed, just aim carefully. If you have a sniper this is his job), the purple sacks on his arms, and his tongue.

    His attacks consist of three things. First he shoots plasma shards at you, this will stick to you and detonate after a delay. If they hit the ground next to you, start running as they will act as nades. Second he will slam the ground with his tentacles, this is unavoidable, but it does only a little damage. Just make sure to stay away from the edge of the cliff so the knockback doesn't send you over. Third he will periodically fire a beam from his eye. This is the best opportunity for damage dealing without a scope. When he opens his eye all team members should spam the shit out of it. The eye beam deals VERY high damage, but it can't go through the pillars. So stay behind the pillars to a avoid it.

    Good luck.
    Bit of false and inadequate information.

    By hammering the purple sacks on his tentacles, you can detonate his arms. Blast all four, and he will no longer spikes at you, and his attacks will be limited to arm slams and eye beams. Be wary though, they do respawn after some time (But you can just rekill them).

    When he slams his major tentacles into the ground, you can dodge the attack by getting behind pillars, the shockwaves don't go through them.

    Purple sacks on his arms, and his eye are his crit points. Hes so fucking big you should have no problem hitting nothing but them (And trust me, you'll need to hit them... His health pool is beyond enormous) . Hes immune to rockets, and fire elemental damage from what I observed.

    The spikes he fires, also drop ammo once they explode incase you run out.

  7. Registered TeamPlayer DancingCorpse's Avatar
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    #17

    Re: Boss Help

    Quote Originally Posted by Cainun
    Quote Originally Posted by [SWC
    Erik Thorsen ]
    !!!!****SPOILERS****!!!!

    If you get to end game. You will fight The Destroyer; a huge alien with a vagina for a mouth and a plasma spitting eye. Since this is the end of the game it is of course challenging, but if you've got good gear it aint that bad. The key to this is his crit locations. These are, his eye (even when half closed, just aim carefully. If you have a sniper this is his job), the purple sacks on his arms, and his tongue.

    His attacks consist of three things. First he shoots plasma shards at you, this will stick to you and detonate after a delay. If they hit the ground next to you, start running as they will act as nades. Second he will slam the ground with his tentacles, this is unavoidable, but it does only a little damage. Just make sure to stay away from the edge of the cliff so the knockback doesn't send you over. Third he will periodically fire a beam from his eye. This is the best opportunity for damage dealing without a scope. When he opens his eye all team members should spam the shit out of it. The eye beam deals VERY high damage, but it can't go through the pillars. So stay behind the pillars to a avoid it.

    Good luck.
    Bit of false and inadequate information.

    By hammering the purple sacks on his tentacles, you can detonate his arms. Blast all four, and he will no longer spikes at you, and his attacks will be limited to arm slams and eye beams. Be wary though, they do respawn after some time (But you can just rekill them).

    When he slams his major tentacles into the ground, you can dodge the attack by getting behind pillars, the shockwaves don't go through them.

    Purple sacks on his arms, and his eye are his crit points. Hes so fucking big you should have no problem hitting nothing but them (And trust me, you'll need to hit them... His health pool is beyond enormous) . Hes immune to rockets, and fire elemental damage from what I observed.

    The spikes he fires, also drop ammo once they explode incase you run out.
    The easy way if you have unlimited ammo from a item you have (it will say +10 ammo regen or similar) is to just sit behind a pillar he grabbes with his tentacles and shoot into them and peek out to kill those ones that fire the spikes when they respawn, and you will be fine.

    Pretty lame they made it that easy.

  8. Registered TeamPlayer Langrad's Avatar
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    #18

    Re: Boss Help

    If you do get downed you can take out the an arm to get second wind.

  9. Registered TeamPlayer
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    #19

    Re: Boss Help

    Quote Originally Posted by Langrad
    If they respec for health I think they can do it. Just make it so your bloodwing sucks health when you use it. Make sure to hit sledge and you should be able to chuck it often enough to avoid death.

    also, the health-suckin nades were a HUGE FUCKIN HELP with my hunter.

    sledge tended to stay in the center of the room, so every last piece of that nade stole life from him.

  10. Registered TeamPlayer Thorsen's Avatar
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    #20

    Re: Boss Help

    Quote Originally Posted by Cainun
    Quote Originally Posted by [SWC
    Erik Thorsen ]
    !!!!****SPOILERS****!!!!

    If you get to end game. You will fight The Destroyer; a huge alien with a vagina for a mouth and a plasma spitting eye. Since this is the end of the game it is of course challenging, but if you've got good gear it aint that bad. The key to this is his crit locations. These are, his eye (even when half closed, just aim carefully. If you have a sniper this is his job), the purple sacks on his arms, and his tongue.

    His attacks consist of three things. First he shoots plasma shards at you, this will stick to you and detonate after a delay. If they hit the ground next to you, start running as they will act as nades. Second he will slam the ground with his tentacles, this is unavoidable, but it does only a little damage. Just make sure to stay away from the edge of the cliff so the knockback doesn't send you over. Third he will periodically fire a beam from his eye. This is the best opportunity for damage dealing without a scope. When he opens his eye all team members should spam the shit out of it. The eye beam deals VERY high damage, but it can't go through the pillars. So stay behind the pillars to a avoid it.

    Good luck.
    Bit of false and inadequate information.

    By hammering the purple sacks on his tentacles, you can detonate his arms. Blast all four, and he will no longer spikes at you, and his attacks will be limited to arm slams and eye beams. Be wary though, they do respawn after some time (But you can just rekill them).

    When he slams his major tentacles into the ground, you can dodge the attack by getting behind pillars, the shockwaves don't go through them.

    Purple sacks on his arms, and his eye are his crit points. Hes so fucking big you should have no problem hitting nothing but them (And trust me, you'll need to hit them... His health pool is beyond enormous) . Hes immune to rockets, and fire elemental damage from what I observed.

    The spikes he fires, also drop ammo once they explode incase you run out.

    Good info there. I'm not sure about the shockwaves though. I tried to dodge them behind the pillars and every single one still got me. Which is why I said they're unavoidable. Good to know about the arms being the source of the shards, we never managed to kill all four, as we were mostly all focus firing his eye.


    "Individual commitment to a group effort - that is what makes a team work, a company work, a society work, a civilization work. "
    ~ Vince Lombardi


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