Results 1 to 10 of 12
Thread: GameMe update?
-
06-13-11, 10:09 PM #1
GameMe update?
Was GameMe updated? It seems to finally be recording activity levels that make sense.
(not -0.000001% each day so everyone had 99% activity)
B dropped to 54% activity in 2 weeks of not playing, when before he would still be at 99.2% or something.
TeamPlayer Gaming - Player Information
Does inactivity effect total points as well?
I noticed because I no longer have a rank in CSS, I guess when your activity drops to 0% you're removed from the ranking system, but keep your points. Much better. No more people who haven't played in months cluttering up the stats.
No more CSS rank (good)
TeamPlayer Gaming - SearchLast edited by insanegammer109; 06-13-11 at 10:14 PM.
-
-
- Join Date
- 10-28-07
- Location
- Richardson, TX
- Posts
- 17,410
- Post Thanks / Like
- Blog Entries
- 3
-
-
-
07-19-11, 09:22 PM #6
Re: GameMe update?
granted this is a month old topic : i will continue it.
problem i see with what insane thinks is cool about activity levels, i dont. Because it also drops them from the clan listings, most clan leaders use this to keep track of players activity levels as well as grouping issues, so if they are not shown we dont know if they are even being tracked or grouped right.
which brings me to our clan tags being all screwed up. I have waited to post on this and now i would like to see this fixed as it has not fixed itself. We have members strewn between 2 tags and even some showing they are not part of our clan.........
So hopefully someone fix this issue so we can get our members grouping back in order
Thanks to whomever takes on this task for us.......Last edited by Bulletshell; 07-19-11 at 09:24 PM.
-
07-19-11, 09:40 PM #7
Re: GameMe update?
hmmmm they shouldnt, stats are independent of the servers, ie we should be able to connect and disconnect servers from various stat profiles we have (i.e. css stats, tf2, l4d, bc2, etc)
hm
everything is realitive, to whenever it was that i recently fix the clan tagging problem. Since at that time, the "who's been seen with what tag's" system was cleared (because tag's got borked, and a too generic tag was added, so every character in everyones name suddenly became a tag, so the system got swamped with invalid information). Stat's compiling in regard to player tag's as they are seen in game. Over time they will rebuild properly
In short, time will fix them. (provided you clanies play sometime in the future)Last edited by Bunni; 07-19-11 at 09:46 PM.
-
07-19-11, 09:48 PM #8
Re: GameMe update?
but the important point being your clanies do not exist to the system until they play another time since the clan tag edit.
-
07-19-11, 11:26 PM #9
Re: GameMe update?
Doesn't sound like a problem to me. If they haven't played to be refound and/or don't play for long enough to be dropped their activity question answers itself.
On another note whoever has been doing the GameMe skinning, great job. (Jakt I believe)
Also I don't know where the new features/charts/avatars came from (Our side or GameMe's side) but they are nice too.Last edited by insanegammer109; 07-19-11 at 11:30 PM.
-
07-27-11, 06:27 PM #10
Re: GameMe update?
This still needs to be remedied.
It's still tracking the wrong tags:
TeamPlayer Gaming - Clan Information
CēC needs be tracked...not |NZB|
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks