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Thread: 10 reasons to hate an MMO
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05-16-10, 02:26 PM #11
Re: 10 reasons to hate an MMO
Originally Posted by Saltspring
"Individual commitment to a group effort - that is what makes a team work, a company work, a society work, a civilization work. "
~ Vince Lombardi
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05-17-10, 03:08 PM #13
Re: 10 reasons to hate an MMO
I hate the WoW clone statement since WoW copied a large portion of its UI style from Everquest 1. WoW is obviously more popular, but for its day EQ1 was the king of the ring and had little competition with the exception of Ultima Online, which had a different perspective entirely in regards to UI and gameplay.
Jumpgate was also out at this time, which is more like an MMO of X-Wing vs Tie Fighter or perhaps Freelancer. It is now preparing for a sequel.
Most fantasy MMOs use a similar GUI because they want to entice players from the old standbys into their games. Exceptions have been things like Runescape and Dungeons and Dragons online, though the later still incorporates a few things like hotbars, but has a real time combat system.
I think as the internet becomes faster and large downloads become easier to obtain we will see less and less use of box games in regards to MMOs and some more experimentation into alternate paying methods or perhaps even some alternate gaming methods completely.
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