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Thread: World of Tanks

  1. Registered TeamPlayer RagunCajun's Avatar
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    #491

    Re: World of Tanks

    In Development
    20 January 2011, 14:04

    Notice! Below are projected dates subject to change.


    Last updated March 14, 2011



    Preliminary patch notes of major v.0.6.4 update:



    • Added new vehicles: premium heavy Lowe and KV-5, intermediate KV-13 and Pz38NA, tier 8 SPGs: Object 261, GW-E serie, T-92.
    • Full redesign of Maus collision model using “skirt” type of armor.
    • Fixed hit boxes for IS-7, JagdPanther.
    • Added new maps – Mountain Pass and Prairies.
    • Visual redesign of Pagorki map.
    • Gameplay redesign of Komarin map: reduced number of bushes near the bridges, added extra buildings on the central island for cover.
    • Added extra checkpoints on tank models for more accurate visibility checks.
    • Changed effect for credit and gold first aid kits, repair kits and fire extinguishers:
    Credit repair kit will fix 1 chosen damaged module until the end of battle. Gold will repair all currently damaged modules until the end of battle.
    You can put both repair kits on the same tank together.
    First aid kits work similar to repair kits.
    Credit fire extinguisher will extinguish fire immediately after you manually activate it – by pressing its button ingame.
    Gold fire extinguisher will automatically extinguish fire 0.5 seconds after tank catches fire and will reduce chance of catching fire by 10%.
    • Changed damage mechanics for tracks. You can damage tracks if you hit the leading or the rearmost wheel of the tank. It will be much more difficult to detrack it by hitting middle part of the tank.
    • Reworked vehicle movement system – stucking at vertical surfaces and map borders is nearly completely eliminated. Reduced chance of stucking in terrain objects.
    • Added first version of moving wrecks of destroyed vehicles.
    • Fixed bug with SPG Object 212 gun mantlet that was able to absorb shells without losing durability.
    • Fixed damage mechanics of certain open-topped SPGs during light collisions with other vehicles.
    • Added an option to demount non-demountable equipment (like Rammer or Coated Optics) for 10 Gold.
    • Added an option to transfer in-game gold to another player. For additional control of transfer special billing password is being used.
    • Added an option to block voice messages from the player in battle and in hangar.
    • Added an option to turn-off tank shaking during shooting/moving/stopping/being hit in sniper mode. Default setting is shaking on.
    • Added an option to remove tracks prints.
    • Added an option to turn off smoke and dust off the tank tracks.
    • Added detailed options for voice chat: selection of audio device, voice test and other options.
    • Fixed bug with client freeze when joining company/platoon in case of voice ports being blocked.
    • Added new tab Clan for Contacts window, including the list of clan members.
    • Added visual diplay of “speaking players” in Training Room, Platoon and Company, Map Loading screen.
    • Added additional star icon on the tank that did not gain double experience for the current day.
    • Minimap remade into flash like the other interface . Added icons for different tank types. Added colored icons of different colours for tanks in player’s platoon.
    • Added additional markers above tanks in player’s platoon.
    • Added additional statistics window displayed when player’s tank is destroyed.
    • Fixed great amount of rendering bugs, improved efficiency of high-quality dynamic shadows.
    • Added protection from client-side change of color, brightness and display time for tracer effects diplay.

    Planned for v.0.6.4, but currenty in development:

    • Reworking visibility/camouflage of all vehicles and guns.
    • Lowered memory usage. Fixing Red Textures bug on PC with big amount of RAM (> 2 GB).
    • Specific balance weight for 9th tier Medium tanks.
    • Fixing discrepancy between sniper and arcade crosshairs in case vehicle is positioned on a slope.
    • New post-battle statistics.

    ETA - to be announced.



    April 2011

    Release of World of Tanks.



    Q2 2011

    The launch of international clan wars beta on global map.



    Vehicle Production

    Tanks planned to be added in Q2 2011:

    •US tank destroyers line.
    •Basic French tech tree.

  2. Registered TeamPlayer RagunCajun's Avatar
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    #492

    Re: World of Tanks

    Cost of Gold is now available

    The website Shattered Crystal: Game Code, Game Time, New Account CD Key, World of Warcraft, EVE, WAR, Xbox Live, Nexon, WoW, G1 has posted the pricing structure of Gold for WoT.

    $ 10.00 = 2,500 Gold
    20.00 = 5,000
    50.00 = 12,500
    100.00 = 25,000

    Go to their site for details and be placed on email alert when Gold is available.
    Last edited by RagunCajun; 03-24-11 at 01:00 PM.

  3. Registered TeamPlayer Phyrelight's Avatar
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    #493

    Re: World of Tanks

    $10 a month for a premium account is very reasonable but their structure sucks. Its 250 gold per dollar regardless of how much you spend. You can just buy 10 of the $10 ones and get the same reward and spending 1 $100 purchase. If they want you to drop cash on large amounts of gold then the rewards need to scale with how much you spend.

  4. Registered TeamPlayer bust331's Avatar
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    #494
    Is buying gold going to be for the beta? Or full game?


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  5. Registered TeamPlayer Blakeman's Avatar
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    #495

    Re: World of Tanks

    Buying gold is how they are going to make money on the game bust, its a normal F2P (free to play) MMO style of making money.

    You can still play as non-premium for free, but with premium (bought with gold) you can earn more credits and xp and you can also buy gold tanks/ammo/equipment.

    Its why gold tanks can't be upgraded, they would provide too much of an advantage compared to tanks you can earn for free.

  6. Registered TeamPlayer RagunCajun's Avatar
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    #496

    Re: World of Tanks

    More on the Gold.....

    Check the Official WoT website when logging into the game, they are running a special on the pre-ordering of Gold.

    I don't remember all of the deals, except the $ 90.00 tier that gives 25K Gold, a free garage slot (worth 300 Gold), and a free Premium Heavy Tank (value unknown).

    There are two lower tiered plans, each giving a different amount of gold, a free slot, and a free tank of different tiers (one medium, one light tank).

  7. Registered TeamPlayer bust331's Avatar
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    #497

    Re: World of Tanks

    HEAVY Pre-Order Package will guarantee you 25,000 gold and the unique American tank M6A2E1.

    M6A2E1 is a one-of-a-kind experimental vehicle based on the M6 chassis. This powerful beast is equipped with a 105 mm gun and more robust armor compared to the M6.
    90$ with pre order.

    MEDIUM Pre-Order Package will guarantee you 18,700 gold and the unique German tank Pz. Kpfw. V/IV.

    Pz V/IV is the one and only fighting vehicle in the history of tank building in Germany. The heavily armored hull from Panther and Panzer IV’s light turret make the Pz. Kpfw. V/IV an extremely efficient counter-scout. This tank is a real threat to light and medium tanks.
    67$ with preorder.

    LIGHT Pre-Order Package will guarantee you 12,500 gold and the unique Soviet tank A-32.

    A-32 is the prototype of the famous Soviet tank T-34. The A-32 is faster and more agile than its legendary descendant, which makes it the best scout on World of Tanks battlefields.
    45$ with pre order.

    I'll buy gold but I'm not really interested in any of those tanks.

  8. Registered TeamPlayer RagunCajun's Avatar
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    #498

    Re: World of Tanks

    now that the final release date is out, and everyone has an idea of how much the "subscription" will cost, How many of you will continue to play the game?

    For those of us who are continuing, we should look at forming into a workable company for the really big battles and clan wars.

  9. Registered TeamPlayer bust331's Avatar
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    #499
    I'll keep playing for sure. This game is crazy addicting. I jumped back in my T1 heavy for the past couple of days, I forgot what it was like to be able to take more than 2 hits.


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  10. Registered TeamPlayer Phyrelight's Avatar
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    #500

    Re: World of Tanks

    I will be playing but I will not be subbing. The whole point of playing this game was that its free to play. You don't have to have a premium account.

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