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Thread: Developers Blog

  1. RSS Bot FEED's Avatar
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    #291

    Price Indices - September 2011

    The four price indices of New Eden have been calculated for September 2011. For more detail on the indices, please refer to the Market Indices page on Evelopedia.
    Prices of PI made POS fuel rise by 15% from last month. The index blog for August mentioned the negative correlation between the prices of PI made POS fuel and ice products. Sure enough, this month sees ice product prices decline, but only by a meager 1.4%. This is less than one would expect, were it not for the entrepreneurial spirit of the Goons, who started disincentivizing the production of oxygen isotopes near the end of the month, through suicide ganking of the mining barges that supply it. This market is clearly the one to watch for October.
    Datacore prices continue to rise for the second month in row. The price level is now close to what it was in May. This suggests that the effect of the agent changes in June on datacore supply were mostly temporary, or that any long term effect is rather small.
    Sometimes, the price history, from which we calculate the price indices, washes ashore some interesting remnants from the past. Guardian-Vexors are an improved version of the Vexor that entered the game in connection with a live event in 2004. Recently, a Guardian-Vexor cruiser was traded on the market. This is the first time we see it in our logs for many years. Back in the day, it sold for 500 million ISK, having risen from an initial price of 50 million in the first trade. However, the price of this latest transaction was just under 40 billion. That‘s close to the construction cost of a titan.
    Another interesting collector‘s item that regularly pops up in the logs is Astronautic Engineering. This skill claims to allow research and production in the field, but in reality it does absolutely nothing. It was introduced to the market by mistake in August 2007, originally sold by NPCs for 10 million, and withdrawn 2 weeks later. The withdrawal made this entirely useless skill a collector‘s item, which now sells for over 5 billion. So far this year, the skill has been traded 27 times on the market. The rising value of this item is depicted in the graph below.

    Click image to enlarge
    The index values for September are:
    August 2011 1 Month Change 12 Month Change
    Mineral Price Index 73.9 1.1% 19.5%
    Primary Producer Price Index 77.7 0.1% 24.5%
    Secondary Producer Price Index 111.8 -0.1% 8.1%
    Consumer Price Index 65.4 0.3% 7.6%
    The following graph shows the development of the indices since October 2003.

    Click image to enlarge
    Full series of the four main price indices in Excel format
    Full series of the four main price indices in CSV format



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  2. RSS Bot FEED's Avatar
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    #292

    Crashes, an update

    It’s been a tough week in many ways, but I wanted to share some updates on the crash reporting that we put in, and what we’ve learned and done about it:
    We’ve listened to the fact that some of you want to have the ability to turn crash reporting off – as such, you should be able to run with /noBreakpadUpload as a startup argument for Eve starting from Tuesday’s patch to disable this.
    Rolled into that patch – fixes for 3 or 4 of the top reported crashes that were easy and safe to make.
    For the Winter expansion we’ll have something more like this:

    Some observations from the data:

    • We’re noticing a number of graphics driver crashes. As a general bit of advice, we’d suggest making sure that you are running on the most up to date stable driver releases from your GPU vendor.


    • We’re also seeing a few cases where Eve is crashing while loading data from disk. If you’re crashing, it wouldn’t hurt to run check-disk, and perhaps use the repair tool to verify that your stuff files are ok.


    • Eve tends to crash horribly on shutdown. This is making the data noisy (lots of crashes that are caused by that, but aren’t really what are causing you pain, since you were shutting down anyway), and is going to be something we’re going to try and address.


    These are based off the most recent version in development, so many of these fixes (and the improvements to the shutdown process) won’t be out until the Winter Expansion. The start that we’ve made isn’t hugely impressive - we have a lot of catching up to do, but we’re actually able to start that and judge both our progress and the results as we patch Eve over time.


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  3. RSS Bot FEED's Avatar
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    #293

    Crashes, an update

    It’s been a tough week in many ways, but I wanted to share some updates on the crash reporting that we put in, and what we’ve learned and done about it:
    We’ve listened to the fact that some of you want to have the ability to turn crash reporting off – as such, you should be able to run with /noBreakpadUpload as a startup argument for Eve starting from Tuesday’s patch to disable this.
    Rolled into that patch – fixes for 3 or 4 of the top reported crashes that were easy and safe to make.
    For the Winter expansion we’ll have something more like this:

    Some observations from the data:
    • We’re noticing a number of graphics driver crashes. As a general bit of advice, we’d suggest making sure that you are running on the most up to date stable driver releases from your GPU vendor.

    • We’re also seeing a few cases where Eve is crashing while loading data from disk. If you’re crashing, it wouldn’t hurt to run check-disk, and perhaps use the repair tool to verify that your files are ok.

    • Eve tends to crash horribly on shutdown. This is making the data noisy (lots of crashes that are caused by that, but aren’t really what are causing you pain, since you were shutting down anyway), and is going to be something we’re going to try and address.

    These are based off the most recent version in development, so many of these fixes (and the improvements to the shutdown process) won’t be out until the Winter Expansion. The start that we’ve made isn’t hugely impressive - we have a lot of catching up to do, but we’re actually able to start that and judge both our progress and the results as we patch Eve over time.


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  4. RSS Bot FEED's Avatar
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    #294

    Crashes, an update

    It’s been a tough week in many ways, but I wanted to share some updates on the crash reporting that we put in, and what we’ve learned and done about it:
    We’ve listened to the fact that some of you want to have the ability to turn crash reporting off – as such, you should be able to run with /noBreakpadUpload as a startup argument for Eve starting from Tuesday’s patch to disable this.
    Rolled into that patch – fixes for 3 or 4 of the top reported crashes that were easy and safe to make.
    For the Winter expansion we’ll have something more like this:

    Some observations from the data:
    • We’re noticing a number of graphics driver crashes. As a general bit of advice, we’d suggest making sure that you are running on the most up to date stable driver releases from your GPU vendor.

    • We’re also seeing a few cases where Eve is crashing while loading data from disk. If you’re crashing, it wouldn’t hurt to run check-disk, and perhaps use the repair tool to verify that your files are ok.

    • Eve tends to crash horribly on shutdown. This is making the data noisy (lots of crashes that are caused by that, but aren’t really what are causing you pain, since you were shutting down anyway), and is going to be something we’re going to try and address.

    These are based off the most recent version in development, so many of these fixes (and the improvements to the shutdown process) won’t be out until the Winter Expansion. The start that we’ve made isn’t hugely impressive - we have a lot of catching up to do, but we’re actually able to start that and judge both our progress and the results as we patch Eve over time.


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    Returning pilot? Visit Account Management for the latest offers and promotions.



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  5. RSS Bot FEED's Avatar
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    #295

    Ship-troduction: The Gallente Talos

    As we speak, our artists (don‘t worry, I don‘t actually get to draw ships) and game designers are working on the Talos, making sure it‘s ready for the the abuse you guys are planning to put it through following our upcoming winter expansion.

    Click to enlarge
    Many of you will recognize the ship model as the Seraphim from the „EVE Online: Create a starship contest“ on Deviant Art. So yes, we have another player creation entering the game this winter! Its designer, Michael Schierup, did a magnificent job on the visuals and we felt that the name „Talos“ would be even better suited for such a beautiful ship. In greek mythology Talos was a bronze giant who guarded the island of Crete and, just like our Talos, he wasn‘t particularly friendly to uninvited ships crowding his turf.

    Like its Minmatar counterpart, the Tornado, the Talos battlecruiser will be capable of fitting weapons normally reserved for larger vessels, worrying less about self defense capabilities.
    The Talos excels as an “in your face glass cannon”. It will be a particularly dangerous blaster boat, especially with the hybrid rebalancing kicking in at the time of its birth. Think of it as a smaller, more expendable Vindicator, if you will.

    Click to enlarge
    In certain situations it will be the best ship you’ve flown. In others, the last ship you’ll fly before you have to buy a new one. In the hands of a talented Gallente pilot with a knack for picking the right fights at the right moments, the Talos should ensure violent festivities during the holiday season.


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  6. RSS Bot FEED's Avatar
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    #296

    Ship-troduction: The Gallente Talos

    As we speak, our artists (don‘t worry, I don‘t actually get to draw ships) and game designers are working on the Talos, making sure it‘s ready for the the abuse you guys are planning to put it through following our upcoming winter expansion.

    Click to enlarge
    Many of you will recognize the ship model as the Seraphim from the „EVE Online: Create a starship contest“ on Deviant Art. So yes, we have another player creation entering the game this winter! Its designer, Michael Schierup, did a magnificent job on the visuals and we felt that the name „Talos“ would be even better suited for such a beautiful ship. In greek mythology Talos was a bronze giant who guarded the island of Crete and, just like our Talos, he wasn‘t particularly friendly to uninvited ships crowding his turf.

    Like its Minmatar counterpart, the Tornado, the Talos battlecruiser will be capable of fitting weapons normally reserved for larger vessels, worrying less about self defense capabilities.
    The Talos excels as an “in your face glass cannon”. It will be a particularly dangerous blaster boat, especially with the hybrid rebalancing kicking in at the time of its birth. Think of it as a smaller, more expendable Vindicator, if you will.

    Click to enlarge
    In certain situations it will be the best ship you’ve flown. In others, the last ship you’ll fly before you have to buy a new one. In the hands of a talented Gallente pilot with a knack for picking the right fights at the right moments, the Talos should ensure violent festivities during the holiday season.


    New to EVE? Start your 14-day free trial today.
    Returning pilot? Visit Account Management for the latest offers and promotions.



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  7. Registered TeamPlayer
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    #297

    Re: Developers Blog

    :O

    drool

  8. Registered TeamPlayer CivilWars's Avatar
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    #298

    Re: Developers Blog

    Quote Originally Posted by Alundil View Post
    :O

    drool
    +1 Do want.

    BC 5 will be trained next.


  9. Registered TeamPlayer
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    #299

    Re: Developers Blog

    muwahahahhaha

    BC 5 is trained on 1 toon already and partially trained on the other two that matter

  10. Registered TeamPlayer CivilWars's Avatar
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    #300

    Re: Developers Blog

    I am a few days from an Ity 5, then BC 4/5.


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