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Thread: JJ since 1983
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02-25-09, 10:50 AM #22
Ahh ok my bad.
I still think people should keep looking though. I dont know all the spots.
If its comfirmed that it isnt exploitive and just simply gives smoker cover we should try get valve to implement it into a patch.
Anyone have any objections with the idea if it was balanced and only provided cover? I think its a much needed smoker buff
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02-25-09, 11:39 AM #24Because the guys at valve have tested this concept for 4 years before coming to the conclusion that the way the smoker is now is fair to the survivors.
I mean it would be pretty standard for a tester to see what would happen if a smoker was too pull a survivor from a high ledge no?
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02-25-09, 01:04 PM #25
um, im sure that point of no return on NM5 was cleverly thought out... and instances where the smoker can pull someone off lets say...the roof of a barN? I mean if a smoker can get an instan kill from that its realistic AND its the survivors fault for going up there you know what i mean?
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02-25-09, 02:00 PM #26
I understand it being realistic but you said they would have tested my idea and found that it wasnt fair etc etc.
But you have no evidence of that and they couldnt have tested smokers much atall to not find out they can instant kill. After they did find out (thanks to public players , Not testing) They fixed it straight away.
So clearly they have only tested the basics of smoker stuff which leads me to beleive they didnt test smokers that could move after pulling survivors. I bet the origininal design was stationary and thats what they made.
We however need a smoker than can move
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02-25-09, 08:31 PM #30
Not always - that's what's supposed to happen, but often it doesn't for some reason, and the player falls to their death.
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