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Thread: Locked, one man squads....
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04-21-09, 07:01 PM #171
So what about the SDK?
Can someone please explain to my retarded self what the deal is with Hammer and L4D and how the hell I get it and/or use it. I have never edited with Hammer but all I need is the info on how to install/run it for L4D.
Help me foos! :insane10:
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04-21-09, 11:08 PM #174
Valve stated the SDK will be released shortly after the DLC comes out.
If you reference the "Valve Time" table (Valve Time - Valve Developer Community) then "shortly" means about a week from now.Smashing Pumpkins Into Small Piles Of Putrid Debris
[SIGPIC][/SIGPIC]
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04-21-09, 11:35 PM #175
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04-25-09, 08:31 AM #176
Salesman,
Sounds like you're like me and haven't used the SDK before until getting the L4D mapmaking bug. I think the hammer editor itself will be nearly the same as with previous valve games, so if you are also just beginning, you can get a jump start by learning it's mechanics with any of them (most recent probably preferred?). I suspect the game content, entities, tags, etc, will be the main difference. Experienced modders feel free to correct me. Here is a page with a link to some hammer tutorial videos:
Category:Level Design - Valve Developer Community
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