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Thread: Sat Night Fight 3

  1. Registered TeamPlayer Panic's Avatar
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    Sat Night Fight 3
    #1

    Sat Night Fight 3

    10 est
    9 cst

  2. Registered TeamPlayer
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    #2

    Re: Sat Night Fight 3

    we need to have the official screen shots of the game after each half


    oh and trying to keep the config the same would help... you can't edit this panic you bastard

  3. Registered TeamPlayer
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    #3

    Re: Sat Night Fight 3

    we should have different night fights as well, so we can do it more often

  4. Registered TeamPlayer
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    #4

    Re: Sat Night Fight 3

    I think we needa keep the time above 2 minutes.

    Having a minute and twenty seconds to accomplish something....does not work. we got the kink fixed for the second map, if I recall right.

    Also, needa work out a way for team captains to be picked easier. Maybe a console vote where Admin randomly selects 4 names and the two w/ most votes are captains. I mean, we're all regs when it goes for these fight nights, it's not like we don't know who is who.

  5. Administrator Bunni's Avatar
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    #5

    Re: Sat Night Fight 3

    Quote Originally Posted by Pineapple!
    I think we needa keep the time above 2 minutes.

    Having a minute and twenty seconds to accomplish something....does not work. we got the kink fixed for the second map, if I recall right.

    Also, needa work out a way for team captains to be picked easier. Maybe a console vote where Admin randomly selects 4 names and the two w/ most votes are captains. I mean, we're all regs when it goes for these fight nights, it's not like we don't know who is who.
    aye, n second that

  6. Registered TeamPlayer Panic's Avatar
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    Sat Night Fight 3
    #6

    Re: Sat Night Fight 3

    were you guys even at the last game? the time was 2.00 minutes for the rounds

  7. Registered TeamPlayer
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    #7

    Re: Sat Night Fight 3

    Panic, I was at the last game.

    The first round on cbble, as T's, we only had 1:20 to get the bomb planted. Then I made the comment, "This setup is for 5 people...so with double people, shouldn't they get double the amount of time?"



  8. Registered TeamPlayer Panic's Avatar
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    Sat Night Fight 3
    #8

    Re: Sat Night Fight 3

    yeah I had the cfg set up so roundtime was in the wrong place, meaning that the beginning round after every lo3 was still 1.20

  9. Registered TeamPlayer Panic's Avatar
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    Sat Night Fight 3
    #9

    Re: Sat Night Fight 3

    bump

  10. Registered TeamPlayer Panic's Avatar
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    Sat Night Fight 3
    #10

    Re: Sat Night Fight 3

    The Scrim isoff for tonight


    Some weird shit came up and I had to bail. Sorry guys, another admin may step up an take the plate, but odds are they won't.

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