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Thread: You're a magnet to BS
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12-11-05, 11:04 PM #22
You're a magnet to BS
Originally Posted by ...bigdog...
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12-12-05, 01:19 AM #23
You're a magnet to BS
Originally Posted by Dome
Originally Posted by Dome
seriously man, i NEVER see you using ANYTHING but assault class. and rifleman class is more versatile that assault. all assault is good for is a blind rush through buildings, or camping buildings. that's it. rifleman? hunter-killer against mg's, maybe even snipers if you're a good shot. flag defense. rush. seige. sniping. kill-the-guy-around-the-goddamn-corner-that's-half-a-fucking-block-away (gotta love the riflegrenades).
Originally Posted by Dome
Originally Posted by Dome
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12-12-05, 03:47 AM #24
You're a magnet to BS
Originally Posted by MooMasterCowman
Originally Posted by MooMasterCowman
Originally Posted by Dome
As far as my weapon of choice, it would be a sniper or support. But like I said before I play what class is needed on my team at the time. Just because you don't see it doesn't mean I don't use other weapons. And if you look at my stats closely enough you will see that I have used all of the weapons on axis and allies enough to know what the strengths and weaknesses are of each. What it comes down to is that the more experience you have on all the weapons will make you a well rounded player and a more valuable team-mate.
Originally Posted by MooMasterCowman
Originally Posted by Dome
Who gives a shit about any other game, I am talking about DoD:S.
Originally Posted by Mr.Jello
Hmmmm, who attacked who.
Do you think that its OK to just slam someone elses post and they are not going to respond to it?
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12-12-05, 08:01 PM #25
You're a magnet to BS
Originally Posted by Dome
Originally Posted by Dome
"You made my point. Nearly all the official maps allow access to the spawn areas in some form. They exhibit similarities in consistent design thus it is intentional."
i never said it wasn't intentional. i said it was fucking retarded. Nearly all? is there any map where it is completely, 100% impossible to get into the other team's spawn, even with help from multiple players?
"You seem to think that map designers are total idiots."
not quite. not all of them. some of them are though. that's why anzio is rarely played :P . and giving access to spawns isn't entirely the map designer's fault. it's also the programmer's faults for not including some sort of spawn protection. it's also the fault of players determined to spawn-rape. you know how people are. if they want something to work, they will make it work. even if they have to resort to hacking. but, in this case, they don't have to. the game developers were nice enough to give greivers a clear shot at the spawns. thank you so goddamn much valve!
and through all of this, you have just reinforced my belief that there will always be people that blindly follow others. you just keep saying essentially the same shit. "it's in the game so it's ok" and "the desingers know what they're doing. they can't release bad products.". i'm going to say this one more time.
[size=24px]THE GAME DESIGNER'S AREN'T FUCKING GODS. THEY FUCK UP JUST LIKE EVERYONE ELSE. STOP WORSHIPING THEM AS FUCKING GENIOUSES.[/size]
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12-12-05, 09:28 PM #26
You're a magnet to BS
All this shouting. I can see that you are passionate in your opinion.
Perhaps you should start a petition and see if you could gain enough support and lobby Valve to fix what you refer to as their IDIOTIC MAP DESIGNERS FUCK UP.
As I stated before, we will have to agree to disagree on this subject.
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12-12-05, 11:14 PM #27
You're a magnet to BS
i believe i already said "not just the map designers"...
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12-13-05, 09:50 AM #28
You're a magnet to BS
I can just feel the love flowing on this post...
Group hug anyone?
One quick note, just to throw my vote out there...
I would have to think the DOD people intentionally left spawns open, I mean, no machine guns mowing you down anymore...open spawns...
But, if it pisses you off so much, go get in the other spawn and do it to those who do it to you. I have. I will not do it unless someone on the opposing team consistently does it to me. I agree it's unethical, but not once have I not been able to dispose of a spawn camper. And, by getting in their spawns, they will back off your spawn if you are good enough to keep them penned up for a bit...
Don't get mad, get even. Word.
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12-13-05, 11:51 AM #29
You're a magnet to BS
Just for the record.
I don't have any bad feelings toward MooMaster or Jello. I just think we have different views on subjects in this thread and it got a little heated, it did not turn into a flame war. I have always said that everyone is entitled to their own opinion and certainly I don't expect that everyone will agree with me on all subjects. I will always state my opinion and explain why I feel that way.
Like Sneak said. The maps today do not have near the problems as those in the past. With a little coordination it is not too difficult to get rid of spawn campers. I agree that it can be annoying. If it were bad enough that it was ruining the game and people were leaving the server then I would hope that if an admin were on the server that they would do something about it.
This topic is not new to DoD:S. Topics involving spawn camping have been going on since DoD was a beta. I did participate in a valve survey when DoD:S was being developed. There were questions in regards to the spawn camping issue as well as others. I believe what we have today is a result of the data they collected. On a side note, there were questions about bringing back the medic, which I am totally in favor of. It obviously did not made it into the current release. Who knows what future releases will bring, maybe changes to the spawns, maybe a medic. Hopefully vehicles. I beleieve Anzio, Avalanche, Donner and Flash are just some of the classic favorites in the initial release also due to the survey. The HL2 engine has so much more potential than what is being used and I anxiously wait to see how it evolves.
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12-13-05, 01:21 PM #30
You're a magnet to BS
Originally Posted by Sneak
none of that can be considered cheating, because everyone can do it, at any time they wish. complaining about it doesn't make any sense, since you are capable of doing the same thing right back. Inventing rules in your head about the way a game is played, rather than playing it to the limits of it's possibilities is only holding you back.
Of course, servers make rules about some things, and DoD did in the past protect the spawns. But now....they're not. But I don't see how the server could enforce any sort of spawn camping rule, since all that person is doing is preventing you from fighting and taking flags. They're killing you, and going for the win.
Would it matter if it was 10 feet out of yoru spawn? 20 feet? At the next flag? No. Their job is to get all the flags, or protect the people that are doing it. I set my shit up and blast the living hell out of a spawn, going for the finishing blow, any chance I can get. It's all I think about. It's all I strive for. If I can get set up in the right places.....I can contain an entire team for at least a few rounds of respawning. And that gives my team time to get that flag.
And that's DoD. At least as it appears to me, and I would consider myself unbiased, since I just started playing it when it was Source'd.
This same argument comes up for BF type games, where persistent spawns, like carriers, or airbases that are not capturable are invaded, mined, artillery barraged, B17'd, or tank raped sitting on repair points. Everyone cries out "spawn camping" "cheaters"..........which .....is illogical.
My goal is to kill all of you. Not to give you a chance. To kill you, contain, you, restrict you, incapacitate you. And win. Any argument against me completing that goal is simply propaganda from the enemy, and should be disregarded.
I'm not supposed to give you a chance. This isn't some game with a handicap, or "do-over" games of kickball and 4-sqaure.
It's war. Win. Period.
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