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Thread: 7950GT SLI Vs. single 8800GTS

  1. Devious Tyrant
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    #1

    World of WarCraft: The Burning Crusade

    The History of World of Warcraft

    There is no bigger PC game than World of Warcraft. This is, after all, the game responsible for uncountable lost jobs, broken marriages, and failed classes. It's also spawned one South Park episode, a mini civil rights crisis, an in-production movie, an epidemic, and at least one reported fatality. Now it's about to get its first expansion pack, opening up two new races and a whole new continent for players to explore.

    When it released World of Warcraft a little over two years ago, developer Blizzard was treading the exact same ground as Everquest, Ultima Online, and even Meridian 59 before it. Blizzard just figured how to sell it to tens of millions rather than hundreds of thousands. In doing so, it took what was the most nerdy of nerdy game genres and transformed it into the biggest mainstream gaming phenomenon since Tetris. Put in context, it absolutely dwarfs every other MMO ever released - even those crazy popular Korean ones that you've never played.

    Not only that, it significantly outranks them all put together. Just think, we were impressed when it sold 250,000 on its launch day in November 2004, causing its servers to collapse under the sheer weight of demand -- which, of course, is nothing new for Blizzard. Diablo II players will already be familiar with this part of the story. It's as if Blizzard has never really been able to come to terms with its own popularity, and can never quite meet demand in the early days of each release. Or it's making a savvy, if cold, business decision: why spend a fortune buying servers that can meet launch day demand when you know it'll drop off in a week or two?


    Regardless of the reasons, Blizzard's perceived sluggish response made the game a target for brickbats from many observers. Popular gaming webcomic Penny Arcade even withdrew its Game of the Year gong from Warcraft in mid-January 2005. As Jerry "Tycho" Holkins commented at the time, "It was given too early, and [Blizzard has] squandered it. It is now withheld. It will be released only when they prove themselves worthy stewards of it."

    That took some time. Blizzard's issues continued intermittently throughout 2005, causing the company to issue two-day account extensions to US subscribers in March (and in European ones in September). Log-in queues became a regular sight on most servers (and still are, on the busy ones). For a little while, it began to look as if Blizzard had bitten off a little more than it could chew.

    But every MMORPG has server stability problems at some point and September 2005 saw World of Warcraft making headlines for entirely more interesting reasons. It all started with the introduction of the Zul'Gurub raid instance in the v1.7 content patch, and more specifically with its boss, Hakar. Hakar, as you'll know if you've fought him, has a debuff ability called Corrupted Blood that causes a few hundred points of damage every few seconds and spreads to other players (or non-player characters) in the nearby area.

    Some bright spark on Archimonde, however, figured out that if you deliberately infect a pet with Corrupted Blood and subsequently unsummon it, then it'll still be infected when you bring the pet out again. What would you do in that situation? Head for the nearest major population center, pull out your pet, and watch the chaos? Yeah, and that's exactly what happened.


    Cities full of corpses was the result. Players began deliberately spreading the plague from place to place. Bans were threatened, many zones became no-go areas, and quarantines were imposed. Blizzard eventually fixed the problem, although it took several tries, and the event made headlines worldwide. Perhaps most interestingly of all, it also prompted the CDC to get in touch with Blizzard and request information on the spread of the plague, in the hope that it might yield data applicable to real-world epidemic management!

    Speaking of Warcraft and the real world, that brings us to the game's most famous player: your friend and mine, Leeroy Jenkins. Sure, the video that shot him to stardom was staged. But it was still funny. If you missed it -- where were you? -- it was a clip made by the Pals For Life guild on the Laughing Skull server, and depicted a failed raid on the Rookery in Upper Blackrock Spire. To cut a moderately short story even shorter, paladin Leeroy ignores the raid's carefully laid plans, runs into a room full of baddies with a cry of "Let's do this!", and aggros an impressive number of dragonlings resulting in the complete annihilation of his guild-mates. His bizarre response? "At least I got chicken." Pals For Life reportedly claim it was based on a real event, but it's just as funny either way.

    Leeroy's fame continues with a number of cameo appearances in other games. He's become a verb, too: "to Leeroy" means to cause a wipe through foolhardy behavior, as in "You Leeroyed that up pretty good, noob". He even popped up on College Jeopardy, and you can't get much more mainstream than that. What's next for Leeroy? I'll take "immortality" for 500, please, Alex.

    January 2006 brought World of Warcraft's first planned world event: the opening of the Gates of Ahn'Qiraj, and its accompanying War Effort. Closed at first, the Gates lead to two new instances - but Horde and Alliance players had to cooperate to gather materials to open them. The Medivh server was first to meet their goals, but the opening ceremony proved a little too popular for its own good, as players from other servers created Medivh characters to watch the show - or to fill the server and prevent legit Medivh players from completing their tasks. Predictably, the server crashed, hard.


    Blizzard also took some fire in the press when a player named Sara Andrews was threatened with being banned from the game for recruiting for a homosexual-friendly guild. The inevitable outcry didn't take long to appear, and Blizzard eventually backed down, saying the policy was only intended to protect players from harassment. Andrews received an apology, and openly gay-friendly guilds are now fair game.

    Although it may have got off to a rocky start, 2006 brought renewed success for Warcraft. In its second year, it grew its worldwide subscriber base by two million, made ever-increasing appearances on television and in the media, and was even the subject of a South Park episode that was watched by over three million people. The year finished up with the announcement that the game's total international subscriber count was somewhere over a staggering eight million, and as 2007 opens and its first expansion hits the streets, Warcraft couldn't be in a stronger position. Roll on ten million.

  2. Registered TeamPlayer
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    #2

    7950GT SLI Vs. single 8800GTS

    I just can't keep myself from lookin' at those delicious 8800 cards.

    I'm lookin' at some different 8800GTS cards that costs almost the same as my 7950GT.
    Wondering if I should by one more of the same, or move on to the next generation.

    Here's what I'm lookin' at, all under 398$:

    1. Albatron, NVIDIA GeForce 8800 GTS / PCI Express / 500 MHz / 2560 x 1600 / 320 MB GDDR3 SDRAM / VGA / DVI

    2. Asus, NVIDIA GeForce 8800 GTS / PCI Express x16 / 500 MHz / 2560 x 1600 / 320 MB GDDR3 SDRAM (1.6 GHz) / VGA / DVI / S-Video / TV/FM / Komposit

    3. Club 3D, NVIDIA GeForce 8800 GTS / PCI Express x16 / 2048 x 1536 / 320 MB GDDR3 SDRAM / DVI / TV/FM

    4. Gainward BLISS PCX, NVIDIA GeForce 8800 GTS / PCI Express x16 / 500 MHz / 2560 x 1600 / 320 MB GDDR3 SDRAM (1.6 GHz) / DVI / TV/FM...

    5. Inno 3D, NVIDIA GeForce 8800 GTS / PCI Express x16 / 570 MHz / 2560 x 1600 / 320 MB GDDR3 SDRAM (1.6 GHz) / VGA / DVI / TV/FM...

    6. MSI, NVIDIA GeForce NX8800 GTS / PCI Express x16 / 2048 x 1536 / 320 MB GDDR3 SDRAM / DVI / TV/FM

    7. PNY Verto, NVIDIA GeForce 8800 GTS / PCI Express x16 / 500 MHz / 2560 x 1600 / 320 MB GDDR3 SDRAM (1.6 GHz) / DVI / TV/FM...

    8. XFX Extreme, NVIDIA GeForce 8800 GTS / PCI Express x16 / 2560 x 1600 / 320 MB GDDR3 SDRAM (1.7 GHz) / DVI / TV/FM

    9. XFX, NVIDIA GeForce 8800 GTS / PCI Express x16 / 500 MHz / 2560 x 1600 / 320 MB DDR3 SDRAM (1.6 GHz) / DVI / TV/FM...

    Yes, I know they're all the same, almost.
    But there must be some difference, somewhere in them.

    Compared to my Inno 3D 7950GT, 287$:

    GeForce 7950GT, 512MB GDDR3, Dual DVI, TV-Out, HDTV, HDCP Ready, PCI-Express, Retail.

    So the question is, should I buy a 8800GTS or one more of the card I already got, and use SLI?

    If I should move further, to the GTX, it will cost 542$ minimum. So that's not an option.

    Many thanks for your time man.


  3. Registered TeamPlayer
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    Re: 7950GT SLI Vs. single 8800GTS

    Hey goreziad !! in my opinion, you should save a bit more money to get 640 mb or GTX card instead of 320mb .

    And the SLI mode use more psu power , do you have enough power to drive SLI otherwise you have to buy a new PSU, and thats more money.

    So save a few more dollars and buy a 640 or GTX. or wait a few more months ,(coming in the autumn), and see what next card costs. the 9200 card thats my opinion.

  4. Registered TeamPlayer
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    #4

    Re: 7950GT SLI Vs. single 8800GTS

    Hey Myg! Woah do they already have plans for another card, 9200?!

    I have a 400 watts, so I guess that's not enough. But I'm dying to get a card that has a huge improvement to anything else, like 8800. What are you running?

  5. Registered TeamPlayer
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    Re: 7950GT SLI Vs. single 8800GTS

    Im running for now 7900GTX 512. but im going out shopping in any day a 8800GTX card . My PSU is a little weak ,,500w seasonic. so ill go for 88GTX. but i have checked out the possibility to SLI on toms hardware and the different between my 7900GTX in SLI and a 8800GTS 320 in SLI isnt enough to make it happen. its better then a single 88GTX card. but the power its uses in SLI mode, make me to buy 88GTX

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    Re: 7950GT SLI Vs. single 8800GTS

    I get ya, that's what I'm thinking. Do you have a 3Dmark score?
    One of the main reasons I would like the 88 is that, from what I've read on the web, they usually get over 10.000 3Dmarks.
    I have around 6000.

    But you're right, GeForce 7 series will do for now, we should wait on the upgrade.

  7. Registered TeamPlayer
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    Re: 7950GT SLI Vs. single 8800GTS

    my benchmark is same. 6100p...if you play FPS games, its a good card youll need and memory (4gb) tihihi.. this hysterical chase of getting x2 pcu and SLI isnt so important. x2 cpu is more for those who drive multiple progs and in gaming its not yet so important. so mucho grande ddr and a giant videocard do the trick

  8. Registered TeamPlayer Nuckle's Avatar
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    #8

    Re: 7950GT SLI Vs. single 8800GTS

    With a 8800GTX I am getting a steady 100fps in battlefield 2 with 1280X960, all settings on high including AA and the video card set to quality instead of performance. I have done 0 overclocking.

    Nuck

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    Re: 7950GT SLI Vs. single 8800GTS


    [/quote]
    Quote Originally Posted by ccMyggaN
    my benchmark is same. 6100p...if you play FPS games, its a good card youll need and memory (4gb) tihihi.. this hysterical chase of getting x2 pcu and SLI isnt so important. x2 cpu is more for those who drive multiple progs and in gaming its not yet so important. so mucho grande ddr and a giant videocard do the trick
    Got ya.

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    #10

    Re: 7950GT SLI Vs. single 8800GTS

    Oh that's nice Nuck. May sound kinda dumb, but where do I monitor my FPS in BF2?

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