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Thread: Server Issues

  1. Registered TeamPlayer
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    #1

    Server Issues

    Okay...Why is it that I get about 20 Frames less per second on the TTP server as compared to when I go to a different server? I thought it could be internet lag, so I loaded up FRAPS. And, as I thought, my rates were a lot lower on TTP.

    Does this happen to anyone else?

    Does anyone have an idea on how to fix it?

    Thanks...

  2. Registered TeamPlayer
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    #2

    Re: Server Issues

    i basically have some of those issues as more people get on the server and i think part of my issue is the significant ping lags i get from the 2 server hops just before the TTP server both of those list up as dallasservers i believe but i could be wrong.i get like 7 ping in casper and cheyenne and 13 in denver then it jumps to 36 and 54 in the dls servers it hits. seems like to me it says...heh this one is not a native texan so we can lag him out

  3. Registered TeamPlayer
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    #3

    Re: Server Issues

    I know that with fraps running sometimes the fps can be worse than without. If you want to display your FPS in game, use "renderer.drawfps 1" which will show you your FPS in the top right corner in red. Better have glasses though or squint cause it's tiny.

    Sometimes I like to ping a server for hours and see if there are any timeouts. For TTP I believe you can use "ping 72.232.220.90 -t". I go through 12 hops and I'm in Toronto. I ping about 40.

    Lately I've found lots of chop on a lot of servers that I've pubbed on, including TTP and my ping was fine. Maybe someone is coughing packets

  4. Registered TeamPlayer w4jchosen's Avatar
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    Server Issues
    #4

    Re: Server Issues


  5. Registered TeamPlayer
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    #5

    Re: Server Issues

    Quote Originally Posted by w4jchosen
    Oh and have any of you used gamerail? I've heard it's really good and have tried it but haven't seen a difference.

    http://www.gamerail.com/

    GameRail's private gamer only network directly connects gamers to their favorite game servers by bridging the connection between ISPs and game server hosts.

    GameRail's superior routing technology intelligently sends your game traffic on the fastest, smoothest path, bypassing Internet lag.


    It's a cool concept but I don't know if it actually works in practice and if it is noticeable.

  6. Registered TeamPlayer
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    #6

    Re: Server Issues

    10 hops....59ms... still doesn't answer my question...

    I connect to the server and have 30 secs before each round starts...but when the game begins...LAGGGGGG......



  7. Registered TeamPlayer
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    #7

    Re: Server Issues

    How much ram you have?

  8. Registered TeamPlayer
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    #8

    Re: Server Issues

    System specs (include video and audio) and ingame settings might help to shed some light on things.

    Keep in mind that TTP usually runs at a constant 60 players during peak times. The more things going on in the game, the more your fps will go down.


  9. Registered TeamPlayer
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    #9

    Re: Server Issues

    Quote Originally Posted by LA_MERC_T4rg3T
    System specs (include video and audio) and ingame settings might help to shed some light on things.

    Keep in mind that TTP usually runs at a constant 60 players during peak times. The more things going on in the game, the more your fps will go down.
    Also what video settings do you play at?




  10. Registered TeamPlayer
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    #10

    Re: Server Issues

    RAM = 4 GB

    Please re-read the original post...why do I have such a great loss of frame rates on TTP's server?

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