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Thread: TeamPlayerGaming Folding Team
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09-25-11, 07:14 PM #472Re: TeamPlayerGaming Folding Team
My GPUs on my server are trying to send finished WU to a server that is down, so they keep going into a failed state, anyone know how I clear this up so they move on to another project?
-H
Standard Disclaimer: 150% of what I say is bullshit.
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09-25-11, 08:50 PM #473
Re: TeamPlayerGaming Folding Team
Not really, but the F@H forums might have the answer: Folding Forum • View topic - Troubleshooting Server Connectivity Issues (Do This First)
"A well regulated Militia, being necessary to the security of a free State, the right of the people to keep and bear Arms shall not be infringed."
The Second Amendment to the United States Constitution
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09-25-11, 09:34 PM #474Re: TeamPlayerGaming Folding Team
Fixed, the problem was the Windows Remote Desktop Protocol. I was using RDP to admin my server, but because it uses the same API calls as Windows User Switch it caused my cores to report code 122 or 0x7a, UNSTABLE_MACHINE. I guess I have to go to VNC for remoting into my server.
-H
Standard Disclaimer: 150% of what I say is bullshit.
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09-27-11, 10:55 PM #476Re: TeamPlayerGaming Folding Team
Congrats on the new place, Tractor! I remember you talking about looking forward to moving when we were at Quakecon.
I have been down from folding a bit as well catching up on some video encoding. I should be back 100% soon.
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10-02-11, 09:54 PM #477
Re: TeamPlayerGaming Folding Team
We've got several teams threatening us, guys. We need everybody folding as much as possible. Let's recruit some more members and nudge the old members to get back at it.
"A well regulated Militia, being necessary to the security of a free State, the right of the people to keep and bear Arms shall not be infringed."
The Second Amendment to the United States Constitution
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