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Thread: New Spawn-Timer Mode (Suggestion)
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07-24-09, 02:09 AM #1
New Spawn-Timer Mode (Suggestion)
Instead of sitting around doing nothing like it is in L4D, in L4D2 we should be as CI, or maybe even UCI while we wait, when they die it instantly swaps to another infected to play as and repeats until the countdown runs out.
Basically, Smoker dies, you be a Mudman, that dies you be a CI, that dies you be a Kevlar-Infected, that dies and then you're a charger or something.
Just to stop the boredom in the spawn times.I'm an idiot and I can't follow directions. So now I'm also banned.
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07-24-09, 03:06 AM #3
i heard this suggestion before (maybe from you?) and i thought it was awesome.
even if you were to weak to do any sugnifacance it would still be very fun, and would be way beter than just spectating.
becomeing UCI would be awesome to, but harder for valve to implement, CI would be easier[SIGPIC][/SIGPIC]
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07-24-09, 06:07 AM #9
Well each UCI is unique too it's campaign, If you played the swamp campaign you would only ever play Mudmen, if you played the Parish you would only ever be the Hazmat infected.
I think a better idea is a changing respawn timer depending on the amount of points you, or you're team is getting as an opponent. Say you are playing a hunter and you go in only to get killed with a headshot before doing any damage then instead of waiting 30 agonizing seconds to play again you wait 15. This stops you having a boring time as the infected and stops the odds of a landslide win for one team.
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