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Thread: L4D2 Versus Bugs
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11-24-09, 10:03 AM #1
L4D2 Versus Bugs
Surely you've encountered some bugs since the release, some which affect the gameplay more than others. Stuff that kripples the gameplay and (sometimes) makes you wanna bash the screen in. The ones i've come across this far is.
1. Players getting stuck after being hit by a charger. This can be fixed if a player of the infected team hit him once again with the charger or a jockey, but if the infected team isnt consisting of decent-minded players, they will use this bug to their advantage and attack the helpless survivor and his or her mates that most likely will be waiting for someone to help out.
2. The very annoying spectator bug, which leaves you in spectator mode when changing levels. This is not a HUGE problem, since it in most cases can be solved by just pressing M and changing back to your team, but in the case of Team Versus, this is not possible and will require you to leave the game and reconnect.
3. The third one isnt as common, but still have occured twice for me. Both of them during the first levels in Swamp Fever and The Parish. Basically it is about points - My team entered with three members in both rounds, and we killed their entire team in both rounds as well. STILL the other team got full points AND the 4x25 survivor bonus. Annoying to say the least, since we beat the crap outta them and still lost.
It would be interesting to hear if you have come across those as well, or have any other examples of bugs or glitches that have occured during your matches!
This is also my first post here, so please correct me if im doing anything wrong.
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11-25-09, 07:23 AM #2
I dunno who, and i really don't care.
But i've seen a few teams skip the whole finale on swap fever after summoning a boat. They called the boat, the gate opened and they all got on the boat in seconds..
!!!WiCkEd VOooOdooooO TerRrroRR!!!
http://www.youtube.com/watch?v=DHwvpGX-JBU
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11-25-09, 07:53 PM #3
Yeah, the point system seems off a bit. I've gotten less points for getting further than the other team (apart from incap score etc.).
For 'Most damage as infected' I've seen messed up numbers. In the last few days I received a zero for infected damage, when everyone on the team was 200 or more.
Getting stuck. I've been the boomer and on stairwells I can't move. Both spawned and unspawned. This happened once to me as a survivor. Having a teammate melee you will help.
Autospawning in the finale in front of survivors. The other day I spawned on the Dark Carnival stage as a boomer right in front of a survivor, with my back turned, five feet away.
Invisible walls. There are lots of places where you can unintentionally spit back on yourself.
Both campaign and versus, but spit and fire extending beyond it's visible boundaries. I've been several feet away from spit and still take damage. This is important since bots tend to walk right into the spit and fire, really frustrating bugs.
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12-02-09, 05:28 AM #4
Just to let you know... the getting stuck after charger thing was supposed to be fixed in an update the other day.
If you find yourself getting stuck in other places, there's a mod where you can use !stuck to unstick yourself.
My clan was never keen on autospawn, in l4d we used a mod to autospawn hunters/tank but allow smoker and boomer to pick their spawns. There's a similar thing in development for l4d2 if you're inteested
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12-03-09, 10:04 PM #5
The other day we made 3/4 of a team ragequit in Dark Carnival. New guy joins their team and in the saferoom lights everyone on fire. We proceed to kill everyone as two of them exit the saferoom. But in the score it registers as one survivor going the full distance, with skull as well. Got almost as many points as we did even though all four of us made it to the next saferoom...
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12-17-09, 12:35 PM #6
Is anyone else annoyed with the charger? There is the 'Shit, how did I miss?' where you run through survivors but it looks like you grab no one, only to have the grab sound and appearance of the survivor come 3/4 of the way through your charge. Then there are the charges where you hit a survivor dead on but none of the survivors are grabbed. I love this game, but it could've been so much better, had Valve not rushed and ended up with some atrocious gameplay faults and bugs.
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01-02-10, 11:29 PM #7
So I was playing Versus earlier today and playing as infected, I heard my team members (who I did not know) talk about a spawning cheat where they could boost the time it took to respawn. I have searched everywhere online and have not come across anything they were talking about. One said to the other "Don't say that out loud because we could get reported for using that cheat". I wish I could remember their gamertags. Does anyone else know what they are talking about??
Also, I was playing a versus game a few days ago and my team was doing great. But once we got to play as Survivors again things changed. We were in the safe room gathering weapons and med kits and the infected were able to spawn without us leaving the safe room and a spitter spat into the safe room. My whole team was so irate that we dropped out that second. Has this happened to anyone else?
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01-03-10, 12:12 AM #8Also, I was playing a versus game a few days ago and my team was doing great. But once we got to play as Survivors again things changed. We were in the safe room gathering weapons and med kits and the infected were able to spawn without us leaving the safe room and a spitter spat into the safe room. My whole team was so irate that we dropped out that second. Has this happened to anyone else?
This is normal for the game
[SIGPIC][/SIGPIC]
jdog_pwnd_you: I worship you.
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