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Thread: Extreme Difficulty(l4d1)
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01-21-10, 04:54 PM #1
Extreme Difficulty(l4d1)
This Mod is for the people that can beat expert really well that want a challange but not one that is way to hard.
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sv_cheats 1
z_pounce_damage 6.7
tongue_choke_damage_amount 13.4
survivor_burn_factor_expert 1.1
z_vomit_interval 25
z_mob_population_density 0.0080
z_common_limit 40
z_non_head_damage_factor_expert 0.25
z_health 60
z_tank_health 5000
tank_burn_duration_expert 50
z_mob_spawn_max_size 35
z_mob_spawn_min_size 20
z_mega_mob_size 55
z_mega_mob_spawn_max_interval 700
z_mega_mob_spawn_min_interval 300
z_tank_throw_force 850
director_tank_max_interval 400
director_tank_min_interval 250
director_special_initial_spawn_delay_max_extra 20
director_special_initial_spawn_delay_min 10
director_special_respawn_interval 10
z_mob_spawn_max_interval_expert 150
z_mob_spawn_min_interval_expert 75
tongue_drag_damage_amount 4
z_minion_limit 4
z_hunter_limit 2
z_witch_flashlight_range 600
z_witch_relax_rate 0.03
z_witch_anger_rate 0.3
z_cough_cloud_expire 20
z_cough_cloud_radius 250
tongue_victim_max_speed 190
z_acquire_far_range 4000
z_acquire_near_range 500
z_hear_gunfire_range 1200
z_wandering_density .06
z_max_blood_scale 10
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01-23-10, 04:35 AM #2
chances are, if your seeing uber difficult by adressing whole numer values, that the game defines difficulty by a radiant value. Try using a number structure from +1 to -1.
or .o1 being the smallest and 1.0 being the highest. Extra digets would be truncated, and you might end up with what seems like a random result.
Hope this helps, it's a common way to use numebrs to add detail or complexity. I could be way the hell off topic., but sounds about right for your issue.
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01-28-10, 09:33 AM #3
1. this mod makes hunters do 20 dmg per claw and smoekr 40 dmg per claw and more zombies just makes me take more dmg. the zombies have more health and less head shot dmg tank is stronger and specials spawn fast. this is meant to make it feel harder.
2. what do u mean by +1 and -1
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02-27-11, 09:00 AM #6
Hi there, I hope some people are still here and can help me with a "problem"
My friends and I want to play L4D vs. with increased mobsizes to raise the fun
The commands are:
z_common_limit 200
z_mob_spawn_max_limit 100
z_mob_spawn_min_limit 80
The problem is, that we have to use sv_cheats 1 and a local server to change those. We desire to set up an dedicated without having "sv_cheats 1" to set the game public.
With "sv_cheats 1" some dumbasses just use it to ruin the gamesession
Any ideas? Tanks
Greetings from Germany
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