View Poll Results: Should ttp host it?
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Thread: Call of Duty 4
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11-24-07, 02:42 AM #63
Re: Call of Duty 4
Originally Posted by ...bigdog...
The admin tool already posted (http://www.codhq.com/index.html) does not qualify. That is a tool used out of game. An in game interface is necessary.
I'm in full agreement with everyone else that a TTP server would kick serious amounts of ass, but it needs to meet TTP standards. I've been keeping an eye out for something but haven't found anything yet. Everyone that has a real interest should do the same and get some leg work out of the way for the admins.
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11-24-07, 12:25 PM #64
Re: Call of Duty 4
Not too many decent screenshots taken yet, but I'll get some better ones soon.
This is a S/N of the after round screen.
[img width=700 height=437]http://i239.photobucket.com/albums/ff65/rocklobster21/shot0021.jpg[/img]
Random
[img width=700 height=437]http://i239.photobucket.com/albums/ff65/rocklobster21/shot0042.jpg[/img]
More Random
[img width=700 height=437]http://i239.photobucket.com/albums/ff65/rocklobster21/shot0024.jpg[/img]
Score Table
[img width=700 height=437]http://i239.photobucket.com/albums/ff65/rocklobster21/shot0023.jpg[/img]
Like I said, these aren't all that great, but I'll get some better ones soon.
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11-29-07, 04:40 PM #66
Re: Call of Duty 4
there's modes where sometimes you're waiting and sometimes your respawning, like hq. You respawn until your team captures one, then you don't respawn until reiforments (a time wich can be changed at will) or the enemy captures it, then? onto another hq! also, this game is not a frag fest on smaller servers. (24or under)
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