View Poll Results: what mode should we run killhouse on?

Voters
38. You may not vote on this poll
  • Headquarters

    9 23.68%
  • Domination

    3 7.89%
  • Sabotage

    2 5.26%
  • Search & Destroy

    6 15.79%
  • This map is not suited for teamplay

    18 47.37%
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Thread: Killhouse

  1. Registered TeamPlayer
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    Killhouse
    #21

    Re: Killhouse

    voted

  2. Registered TeamPlayer
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    #22

    Re: Killhouse

    Vtd but honestly this is WAYYYY to small for a full server and maintain teamplay. Better suited for 5 v 5 max or priming when we have less.

  3. Registered TeamPlayer Viktor_Olin's Avatar
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    #23

    Re: Killhouse

    Voted. I don't mind HQ that much.
    "A well regulated Militia, being necessary to the security of a free State, the right of the people to keep and bear Arms shall not be infringed."
    The Second Amendment to the United States Constitution

  4. Registered TeamPlayer Angellmajick's Avatar
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    Killhouse Killhouse
    #24

    Re: Killhouse

    voted HQ. S&D will just have the defenders spamming across the map. It is just not long enough to make it work. Dom would have similar effect. At least on HQ, the point moves so the spam has a chance to turn for the other team.

  5. Administrator Bunni's Avatar
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    Steam ID: bunni Bunni's Originid: Dr_Bunni
    #25

    Re: Killhouse

    weee bit of a problem, though hc is not very good here. snd oculd work as well though in any map where you can stand in one spot and see across the entire field will turn out to be a spray/nade fest for sab or dom.

  6. Registered TeamPlayer
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    Killhouse
    #26

    Re: Killhouse

    havent played this yet. ill vote after i do.

  7. Registered TeamPlayer DJ Ms. White's Avatar
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    #27

    Re: Killhouse

    I voted HQ, but I see why everyone says this map is the ubercesspool. It was designed for FF off Wall spammers and TDMers.
    enf-Jesus its been like 12 minutes and you're already worried about stats?! :-P
    Bigdog-
    Sweet home Alabama you are an idiot.

  8. Registered TeamPlayer BiscuitBoy's Avatar
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    Steam ID: biscuitboy1980 BiscuitBoy's Originid: BiscuitBoy1980
    #28

    Re: Killhouse

    Looks like this poll got put up after it was locked as well.  Giving everyone 5 more days to vote it up.  I added an option that the map is not suited for teamplay because we have been running the map for over a week now and it has never been fun, in fact it usually gets voted off.

  9. Registered TeamPlayer Graverunner's Avatar
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    Steam ID: gr4verunner
    #29

    Re: Killhouse

    Quote Originally Posted by BiscuitBoy
    Looks like this poll got put up after it was locked as well. Giving everyon 5 more days to vote it up. I added an option that the map is not suited for teamplay because we have been running the map for over a week now and it has never been fun, in fact it usually gets voted off.
    this map is more than hectic, at least if we naded ourselves it'd be funny.
    Quote Originally Posted by Howlin Mad Murphy View Post
    im already making a "im with graverunner" t-shirt. so dont let me down man

  10. Registered TeamPlayer Braddoc's Avatar
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    #30

    Re: Killhouse

    i vtd hq. really, it's not suitable for teamplay. but it's too fun of a map to kick from the rotation. it's great if there is a low number of players on, but last night, it was crazy with around 20 people.

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