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Thread: TTP hosting COD:World at War???

  1. Registered TeamPlayer rock_lobster's Avatar
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    #1

    TTP hosting COD:World at War???

    http://www.callofduty.com/intel/155

    We're rapidly approaching the PC BETA, and as such I wanted to lay out a few key features to the PC version of CoD:WW, and what ramifications it will have on the PC BETA.

    First, the entire key authentication / master server paradigm is changing for the first time in a Call of Duty PC title. In CoD:WW, you will be authenticating in-game against a more global master server. This server will keep track of and maintain unique Profile names (like a screenname) which will be tied to your CD Key. So while username / passwords will not be required to play our game, you will have globally unique profile names.

    Why are we doing this? Because also for the first time ever in a Call of Duty PC title, we're bringing Friends and Invites (which are typically console staples) to the PC. So we have built-in Friends functionality. You can add friends, filter your servers by Friends (see which servers your friends are playing in), join their servers, etc. You can also invite any online friends to come join you in your current game. We didn't want the new Squad mechanics we've developed to get watered down on the PC, which is ultimately why we decided to bring you Friends & Invites, and thus globally unique profile names.

    Now we understand that clan tags can change frequently, and it would be obnoxious and not very user friendly to keep changing your profile name. So we've added in clan tag prefixes, which will show up in-game. This should allow you to take full advantage of our Friends & Invites features, and still be able to make yourself more uniquely identifiable in-game.
    I'm still doing some research about the voip, "tech support", and such; but assuming it has voip and a reliable way to admin the server, are we considering hosting?


  2. Registered TeamPlayer Arreo's Avatar
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    Gamertag: TheCynicalOne Steam ID: Arreo
    #2

    Re: TTP hosting COD:World at War???

    And if we are considering hosting it, have we given any thought to trying to get in on the beta?

    TTPers would make great beta testers. We could test the game the way it was meant to be played, not just by a bunch of lone-wolfing 13 year olds.

    If needed or desired, I would be happy to spearhead that effort or write an email to the developers. I've actually thought quite a bit about TTP getting into group beta testing upcoming or potential teamplay games.

  3. Registered TeamPlayer Potemkine's Avatar
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    Steam ID: potemkine186 Potemkine's Originid: adundon186
    #3

    Re: TTP hosting COD:World at War???

    hmmm......I dont know. I would be a little more on the cautious side considering our CoD4 server is usually running at about 15-17 a night when we can max out at 26. Would that draw connections and regulars away from CoD 4 considering its the same franchise? Or would they be separate enough that you can get something out of CoD:WW that you cant get in CoD:4 and vice versa? Just asking questions and playing a little devil's advocate.
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    \| |_) |/  | | | |  | |    |  _|"  \| |\/| |/\| |_) |/| ' /       |_"_|   <|  \| |>  |  _|"   
     |  __/.-,_| |_| | /| |\   | |___   | |  | |  |  __/U/| . \\u      | |    U| |\  |u  | |___   
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    (__)__)     (__) (__) (__)(__) (__) (./  \.) (__)__) \.)   (_/ \_)-' '-(_/ (_")  (_/(__) (__)

  4. Registered TeamPlayer CivilWars's Avatar
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    #4

    Re: TTP hosting COD:World at War???

    They are going to play the game somewhere, so if it meets TTP standards why not here?


  5. Registered TeamPlayer Arreo's Avatar
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    #5

    Re: TTP hosting COD:World at War???

    Quote Originally Posted by Potemkine
    hmmm......I dont know. I would be a little more on the cautious side considering our CoD4 server is usually running at about 15-17 a night when we can max out at 26. Would that draw connections and regulars away from CoD 4 considering its the same franchise? Or would they be separate enough that you can get something out of CoD:WW that you cant get in CoD:4 and vice versa? Just asking questions and playing a little devil's advocate.
    Yeah, I worry about this too. CoD:WW is basically a more polished version of CoD4.

    They run on (basically) the same engine.
    They have added a friends system.
    They have added more interesting weapons with interesting and new gameplay mechanics (poison gas/gas masks, signal flares for night maps, dogs, tanks...)
    They've made it so profiles actually make sense instead of being some random ass folder on your desktop (master server infrasructure)
    99% sure they have VOIP (I've seen it in their online coop games so I assume...)
    And most importantly they added a squad mechanic to the game (though they are being pretty tight lipped about it)

    I think that CoD:WW will slowly kill CoD4. I mean why play the rough-around-the-edges game when you can play the polished and perfected one?

    I would like to have more information about a lot of things. Especially, as Rock said, some way of effectively admining the server (not RCON!) OR releasing a developer kit that allows someone to design an effective third-party admin tool.

    This seems like it is an obvious choice for TTP. Just some lingering questions that need answering.

  6. Registered TeamPlayer AK99's Avatar
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    #6

    Re: TTP hosting COD:World at War???

    I need to get a vid card that doesn't overheat by then!


    But, I think it would be something to try out. Looks good. But this one NEEDS some better form of admining the server.

  7. Registered TeamPlayer FragRaptor's Avatar
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    #7

    Re: TTP hosting COD:World at War???

    Quote Originally Posted by Potemkine
    hmmm......I dont know. I would be a little more on the cautious side considering our CoD4 server is usually running at about 15-17 a night when we can max out at 26. Would that draw connections and regulars away from CoD 4 considering its the same franchise? Or would they be separate enough that you can get something out of CoD:WW that you cant get in CoD:4 and vice versa? Just asking questions and playing a little devil's advocate.
    Well there are 2 choices:
    I can play the beta of awesomness on TTP
    Or I can play without it.

    Either way, I'm playing CoD:WaW.

  8. Registered TeamPlayer Potemkine's Avatar
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    #8

    Re: TTP hosting COD:World at War???

    Quote Originally Posted by FragRaptor
    Quote Originally Posted by Potemkine
    hmmm......I dont know. I would be a little more on the cautious side considering our CoD4 server is usually running at about 15-17 a night when we can max out at 26. Would that draw connections and regulars away from CoD 4 considering its the same franchise? Or would they be separate enough that you can get something out of CoD:WW that you cant get in CoD:4 and vice versa? Just asking questions and playing a little devil's advocate.
    Well there are 2 choices:
    I can play the beta of awesomness on TTP
    Or I can play without it.

    Either way, I'm playing CoD:WaW.
    I am not saying we should not or that we wont. I am saying that if we do, it has the real potential to kill our CoD 4 server. And that is something that needs to be addressed.
    Code:
      ____    U  ___ u _____  U _____ u  __  __    ____    _  __                _   _   U _____ u 
    U|  _"\ u  \/"_ \/|_ " _| \| ___"|/U|' \/ '|uU|  _"\ u|"|/ /       ___     | \ |"|  \| ___"|/ 
    \| |_) |/  | | | |  | |    |  _|"  \| |\/| |/\| |_) |/| ' /       |_"_|   <|  \| |>  |  _|"   
     |  __/.-,_| |_| | /| |\   | |___   | |  | |  |  __/U/| . \\u      | |    U| |\  |u  | |___   
     |_|    \_)-\___/ u |_|U   |_____|  |_|  |_|  |_|     |_|\_\     U/| |\u   |_| \_|   |_____|  
     ||>>_       \\   _// \\_  <<   >> <<,-,,-.   ||>>_ ,-,>> \\,-.-,_|___|_,-.||   \\,-.<<   >>  
    (__)__)     (__) (__) (__)(__) (__) (./  \.) (__)__) \.)   (_/ \_)-' '-(_/ (_")  (_/(__) (__)

  9. Registered TeamPlayer Agent's Avatar
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    #9

    Re: TTP hosting COD:World at War???

    omg if we host cod4 we gotta host cod5!!

    ill be on that shit lie white on rice.

    R.I.P E7 SFC Mark Alan Jacobson
    (4/12/62 - 12/24/97)
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  10. Registered TeamPlayer Potemkine's Avatar
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    #10

    Re: TTP hosting COD:World at War???

    Quote Originally Posted by agentazn303
    omg if we host cod4 we gotta host cod5!!

    ill be on that shit lie white on rice.
    Then how come I havent seen you on CoD4?
    Code:
      ____    U  ___ u _____  U _____ u  __  __    ____    _  __                _   _   U _____ u 
    U|  _"\ u  \/"_ \/|_ " _| \| ___"|/U|' \/ '|uU|  _"\ u|"|/ /       ___     | \ |"|  \| ___"|/ 
    \| |_) |/  | | | |  | |    |  _|"  \| |\/| |/\| |_) |/| ' /       |_"_|   <|  \| |>  |  _|"   
     |  __/.-,_| |_| | /| |\   | |___   | |  | |  |  __/U/| . \\u      | |    U| |\  |u  | |___   
     |_|    \_)-\___/ u |_|U   |_____|  |_|  |_|  |_|     |_|\_\     U/| |\u   |_| \_|   |_____|  
     ||>>_       \\   _// \\_  <<   >> <<,-,,-.   ||>>_ ,-,>> \\,-.-,_|___|_,-.||   \\,-.<<   >>  
    (__)__)     (__) (__) (__)(__) (__) (./  \.) (__)__) \.)   (_/ \_)-' '-(_/ (_")  (_/(__) (__)

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