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Thread: L4D Blog: Passing an Achievement

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    L4D Blog: Passing an Achievement

    Passing an Achievement

    http://www.l4d.com/blog/post.php?id=3721


    Passing an Achievement
    April 19, 2010 - L4D Team

    With "The Passing" due out soon on the PC and Xbox 360, we figured we'd whet your appetite with a rundown of the new Achievements you'll be able to earn later this week.

    Let's start with the straight-forward ones we'd be crazy not to include: Surviving the campaign, playing some Scavenge, using the new weapons, playing a Midnight Riders song, and smashing up some Survivors with a Charger.

    Torch Bearer
    Survive The Passing Campaign.


    Port of Scavenge
    Play 5 full games of Scavenge on The Port.


    Fore!
    Knock off the heads of 18 infected with the golf club.


    Til It Goes Click
    Using the M60, kill 25 infected without letting go of the trigger.


    Killing Them Swiftly To This Song
    Play the new Midnight Riders song on a jukebox.


    Wedding Crasher
    As the Charger, grab a Survivor and crash them through 8 chairs at the wedding.


    Alright. Now onto the spoilery ones. Some of these might not make sense until you play The Passing--like "Cache Grab", which involve foot lockers, a new addition to the Left 4 Dead 2 universe.

    Cache Grab
    Open 5 foot lockers.


    Okay. So we know one of the original Left 4 Dead Survivors is off shooting zombies in Heaven--but what are the other three up to? Covering your ass.

    Kite Like a Man
    Kill a tank only with damage from the original Survivors.


    The "Grave Robber" achievement ties into another addition to the L4D2 universe, in the form of a new Uncommon Common: the Fallen Survivor.

    Grave Robber
    Collect 10 items dropped by a Fallen Survivor.


    And of course, we saved the best for last: the "Mutant Overlord" achievement, which you can only get by playing six Mutations.

    Right about now you might be asking yourself, "What in the hell is a Mutation?" "Why do I have to play six of them?" "Are there more than six?" "Where's that smell coming from?" All good questions. Look for most of the answers in our Wednesday blog post.

    Mutant Overlord
    Play 6 Mutations.

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    #2

    Re: L4D Blog: Passing an Achievement

    Mutations?

    Sweet... I bet they are things that you can toggle on and off to play the campaign with different variables. Like "no heath kits", "melee only", "extra SIs", "no T3s", etc....

    That's pretty damn cool.

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    #3

    Re: L4D Blog: Passing an Achievement

    That would be cool, or it could be a player controlled uncommon common

    That would be sweet!

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    #4

    Re: L4D Blog: Passing an Achievement

    http://www.1up.com/do/newsStory?cId=3178437

    The plan is to have the original group of survivors from the first game meet up with the new group from L4D2 in The Passing, but only three will actually still be alive by then. Faliszek of course didn't reveal which character will die, but he did explain L4D1 players will get to find out first-hand: After The Passing is released, new DLC will also be released for the original that actually has gamers play through the events that ultimately claims the life of the doomed character -- and one of the players has to literally make the sacrifice within the game

    Now this is interesting...
    “Honor has not to be won; it must only not be lost.” - Schopenhauer

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    #5

    Re: L4D Blog: Passing an Achievement

    really looking forward to this....

    Krakkens and shit. stop tempting them.
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    #6

    Re: L4D Blog: Passing an Achievement

    Quote Originally Posted by http://kotaku.com/5520780/left-4-dead-2s-the-passing-introduces-weekly-game-mutations
    While confirming a Thursday release date for Left 4 Dead 2's "The Passing" downloadable content, Valve also reveals "Mutations," featuring more than 20 new game modes rotated on a weekly basis, from "Realism Versus" to "Chainsaw Massacre."

    It's official: Left 4 Dead 2's The Passing will be out on Thursday, April 22 for the Xbox 360 and PC, and it's much more than a new episode, new infected, and a couple of new weapons. According to Valve, The Passing will also include a brand new way to play the game that'll keep players coming back every week for more.

    "Mutations," are a series of new game types that Valve will be cycling in and out of the game on a weekly basis. There are more than 20 different "Mutations" planned, including the aforementioned "Chainsaw Massacre," which arms players with chainsaws and an unlimited supply of gasoline.
    Interesting

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    #7

    Re: L4D Blog: Passing an Achievement

    Bout damn time we get realism vs. Should have came with teh game from day one. Damn that'll be fun as crap

  8. Registered TeamPlayer flame's Avatar
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    #8

    Re: L4D Blog: Passing an Achievement

    So next tuesday when this actually comes out... Playing all night, can't wait

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    L4D Blog: Passing an Achievement
    #9

    Re: L4D Blog: Passing an Achievement

    What they really need to do is allow lobbies to select a mutation as one of the game options (maybe after that mutation has been played for the week)

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    #10

    Re: L4D Blog: Passing an Achievement

    And if one of the mutations is expert vs and bigdog doesnt play...

    more shit talking will commence
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