Page 7 of 7 FirstFirst ... 234567
Results 61 to 64 of 64

Thread: L4D Blog: Dead Air Beta Released

  1. Registered TeamPlayer PizzaSHARK!'s Avatar
    Join Date
    07-27-07
    Posts
    4,930
    Post Thanks / Like
    #61

    Re: L4D Blog: Dead Air Beta Released

    Quote Originally Posted by ¤[BlitzKrieg]¤ View Post
    They still don't know about the real god spot apparently...
    These are the people that STILL haven't fixed glitches that allow you to skip entire crescendo events. The finale in Swamp Fever STILL bugs out regularly.

    What're you expecting? I'm surprised it's even playable, kinda.

  2. Registered TeamPlayer ¤[BlitzKrieg]¤'s Avatar
    Join Date
    02-22-09
    Location
    Fort Collins, Colorado
    Posts
    1,152
    Post Thanks / Like
    Stat Links

    L4D Blog: Dead Air Beta Released L4D Blog: Dead Air Beta Released L4D Blog: Dead Air Beta Released
    Gamer IDs

    Steam ID: blitz_boy ¤[BlitzKrieg]¤'s Originid: Epithite
    #62

    Re: L4D Blog: Dead Air Beta Released

    I don't expect much, but you would think that if they fix one spot they would fix the others along with it >.<

    BlitzKrieg: Just know that I love you.
    MaximusBoomus: sigh knowing isnt enough these days... I need your black hoody man twisting my nipples

  3. Registered TeamPlayer PizzaSHARK!'s Avatar
    Join Date
    07-27-07
    Posts
    4,930
    Post Thanks / Like
    #63

    Re: L4D Blog: Dead Air Beta Released

    It can't even be that hard. I'm almost certain that all they'd need to do is add an invisible wall (clearly that button works since they're EVERYFUCKINGWHERE ELSE in L4D2 maps) to prevent the climbing necessary to fix the glitch exploits.

    Swamp Fever missing tanks might be harder, but it's been like, what, two years now? Surely they can think of SOMETHING.

  4. Registered TeamPlayer Mr_Blonde_OPS's Avatar
    Join Date
    06-14-10
    Location
    Chicago, IL
    Posts
    6,656
    Post Thanks / Like
    Blog Entries
    1
    Stat Links

    L4D Blog: Dead Air Beta Released L4D Blog: Dead Air Beta Released L4D Blog: Dead Air Beta Released L4D Blog: Dead Air Beta Released L4D Blog: Dead Air Beta Released L4D Blog: Dead Air Beta Released
    Gamer IDs

    PSN ID: Mr_Blonde_OPS Steam ID: 76561197997819398 Mr_Blonde_OPS's Originid: Mr_Blonde_OPS
    #64

    Re: L4D Blog: Dead Air Beta Released

    Played it last night and it was awesome. Even though the whole back area is now full with objects that the SI can spawn behind and a luggage cart basically in front of the SV for the Tank, we still managed to get 3 players on the plane. I liked it a lot.

Page 7 of 7 FirstFirst ... 234567

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Title