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Thread: 0 second re-spawn

  1. Registered TeamPlayer FireAtWill's Avatar
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    #1

    0 second re-spawn

    OK,

    I know I will hear a lot of crap but could we have a 0 second re-spawn day? I played on a server when TTP was down that was auto-respawn and it was a blast to be able to rush and rush and rush. It leads a different dynamic to the game and it is fun to play that fast. Might be something to do every once in awhile.

    Just an idea...

    Fire at Will



  2. Registered TeamPlayer Arreo's Avatar
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    Gamertag: TheCynicalOne Steam ID: Arreo
    #2

    Re: 0 second re-spawn

    Ugg... Instant respawn works on some maps. but usually it just hurts offensive action. If you kill some one at about "midfield" on a map by the time you are nearing the "end zone" they are right there killing you. Then you have to walk all the way down field and you end up meeting them in the middle again. Repeat cycle.

  3. Administrator ...bigdog...'s Avatar
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    #3

    Re: 0 second re-spawn

    too much on the UT Quake side of things.....
    Quote Originally Posted by ...bigdog... View Post
    If turd fergusons want to troll their lives away, that's the world's problem. Go read the CNN.com comments section, or any comments section, anywhere. All of the big threads are going to be the crazy people saying stupid shit.

  4. Registered TeamPlayer Cleric's Avatar
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    #4

    Re: 0 second re-spawn

    Yeah, instant respawn would just make for more and more stalemates. It will just be one huge clusterfuck in the middle of every map. That may be fun for some people, but i really wouldnt like it.
    "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." - Albert Einstein

  5. Registered TeamPlayer Ficet99's Avatar
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    #5

    Re: 0 second re-spawn

    I like it sometimes it provides more of a death match stlye of play and it is hard to actually win a match that way. But a 0 repsawn may scatter the regs and draw in tards looking for quick kills and I'm not implying that your a tard whoever posted this.

  6. Registered TeamPlayer FireAtWill's Avatar
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    #6

    Re: 0 second re-spawn

    I understand...I was just saying that it was a different style of play for the 20 minutes that I played it.

    -W



  7. Registered TeamPlayer Arreo's Avatar
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    #7

    Re: 0 second re-spawn

    That being said, I think that some of the custom maps practically demand an instant respawn, mainly becasue the distance between the two ends of the map are so large.

    But on the Valve maps I agree with Cleric. Clusterfuck to the middle.

    Dammit, I miss my Daily Show.

  8. Registered TeamPlayer Silent_Crow's Avatar
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    #8

    Re: 0 second re-spawn

    Horrible Idea. If everyone could instant respawn, then the game would never end unless the teams were stacked. It would always stalemate.

    Main example is Hydro - No respawn penalties on that map and it almost ALWAYS ends in stalemate.

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