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Thread: Next update?

  1. Registered TeamPlayer
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    #11

    Re: Next update?

    My guess would be scout, they almost seem a little too weak now with the heavy update. That or spy, who were weaker after the pyro update.

  2. Registered TeamPlayer
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    #12

    Re: Next update?

    Quote Originally Posted by the Micronaut
    My guess would be scout, they almost seem a little too weak now with the heavy update. That or spy, who were weaker after the pyro update.
    Well remember, updates aren't supposed to make people stronger (except for pyro, who was horribly underpowered before, and is now fairly balanced), just give new choices. I think they messed it up with Medic (new saw and syrringe guns are basically must-haves), and Pyro's backburner was too good until just recently, but the heavy they did this perfectly. None of the unlocks are better or worse than the original, just different.

    But on topic, I'm guessing scout or demoman. Scout because they seem like the right sort of class to get unlocks next, or demoman because they're not balanced currently (a good demoman can beat any other class at close range or long range, regardless of the enemy's skill). Spy will be last, I'd be willing to bet.

  3. Registered TeamPlayer Chizzle's Avatar
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    #13

    Re: Next update?

    I have a feeling its gonna be sniper, would prefer soldier though.

  4. Registered TeamPlayer Addrake's Avatar
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    #14

    Re: Next update?

    Sniper seems likely to me, or perhaps scout.


    Either way, we are screwed...

    Soldier playing a scout with super running shoes?

    EvilMonkey playing sniper with a stabilized scope?

    God help us all.

  5. Registered TeamPlayer heyf00L's Avatar
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    #15

    Re: Next update?

    Well, at first Valve said they were doing updates in order of least-played classes, or at least classes that needed to be played more. That's why Medic went first. Pyro and Heavy were played, sure, but were seriously overlooked with people stacking up on Soldiers and Demos. So I think in that regard Soldiers, Demos, Engis, and Snipers are getting adequate play time.
    So I'd think Scout or Spy would be next. For Scout the pistol could seriously use some help. The tip screen says it's great for picking off enemies at a distance, but it's just not accurate enough. I think it'd be sweet if the Scout got some sort of signal gun to show teammates where enemies are, like if you hit an enemy with it they become a beacon; then Scouts could actually function as scouts.
    For the Spy, what else does he need? The revolver is up for grabs. Maybe a knife that automatically assumes the identity of the last person you killed, but you can do that manually already. They could make it so you can disguise as scenery; haha. Maybe the new sapper could actually convert buildings to your side, but leave them with 1 health and make them unhealable.

  6. Registered TeamPlayer
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    #16

    Re: Next update?

    Quote Originally Posted by heyf00L
    Well, at first Valve said they were doing updates in order of least-played classes, or at least classes that needed to be played more. That's why Medic went first. Pyro and Heavy were played, sure, but were seriously overlooked with people stacking up on Soldiers and Demos. So I think in that regard Soldiers, Demos, Engis, and Snipers are getting adequate play time.
    So I'd think Scout or Spy would be next. For Scout the pistol could seriously use some help. The tip screen says it's great for picking off enemies at a distance, but it's just not accurate enough. I think it'd be sweet if the Scout got some sort of signal gun to show teammates where enemies are, like if you hit an enemy with it they become a beacon; then Scouts could actually function as scouts.
    For the Spy, what else does he need? The revolver is up for grabs. Maybe a knife that automatically assumes the identity of the last person you killed, but you can do that manually already. They could make it so you can disguise as scenery; haha. Maybe the new sapper could actually convert buildings to your side, but leave them with 1 health and make them unhealable.
    Oh man, that would be great against snipers and spys, even sentrys (?)

    I think they should give the scout a pair of nikes and a redbull. It would make him run faster than Usain Bolt. :9

  7. Exiled
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    #17

    Re: Next update?

    Quote Originally Posted by the Micronaut
    Quote Originally Posted by heyf00L
    Well, at first Valve said they were doing updates in order of least-played classes, or at least classes that needed to be played more. That's why Medic went first. Pyro and Heavy were played, sure, but were seriously overlooked with people stacking up on Soldiers and Demos. So I think in that regard Soldiers, Demos, Engis, and Snipers are getting adequate play time.
    So I'd think Scout or Spy would be next. For Scout the pistol could seriously use some help. The tip screen says it's great for picking off enemies at a distance, but it's just not accurate enough. I think it'd be sweet if the Scout got some sort of signal gun to show teammates where enemies are, like if you hit an enemy with it they become a beacon; then Scouts could actually function as scouts.
    For the Spy, what else does he need? The revolver is up for grabs. Maybe a knife that automatically assumes the identity of the last person you killed, but you can do that manually already. They could make it so you can disguise as scenery; haha. Maybe the new sapper could actually convert buildings to your side, but leave them with 1 health and make them unhealable.
    Oh man, that would be great against snipers and spys, even sentrys (?)

    I think they should give the scout a pair of nikes and a redbull. It would make him run faster than Usain Bolt. :9
    No one is faster than Usain Bolt.

  8. Registered TeamPlayer Captain Coors's Avatar
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    #18

    Re: Next update?

    Spy I hope.

    Poor guy has suffered through more nerfs and bad updates than any other class. Sapper time nerf, backstab/facestab bugs and crappy fixes, cloak nerf, etc. The only help they've given him is that he doesn't show teleport trails, but a spy is low priority for taking teles anyways.

  9. Registered TeamPlayer heyf00L's Avatar
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    #19

    Re: Next update?

    Wait, what? Cloak nerf? I know they made it so you can't damage buildings you're sapping, but what sapper nerf do you speak of? When was this?
    Getting rid of face stabs was a good thing.

  10. Registered TeamPlayer enf's Avatar
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    #20

    Re: Next update?

    Quote Originally Posted by heyf00L
    Wait, what? Cloak nerf? I know they made it so you can't damage buildings you're sapping, but what sapper nerf do you speak of? When was this?
    Getting rid of face stabs was a good thing.
    You can damage buildings you are sapping...
    Quote Originally Posted by ATEXANnHISGUN View Post
    given the right set of circumstances I can motivate myself to eat a plate full of shit.

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