Page 1 of 3 123 LastLast
Results 1 to 10 of 26

Thread: TF2 Ability Pack

  1. Registered TeamPlayer Oozish's Avatar
    Join Date
    09-01-08
    Location
    Texas
    Posts
    2,476
    Post Thanks / Like
    Blog Entries
    2
    Stat Links

    TF2 Ability Pack TF2 Ability Pack TF2 Ability Pack
    #1

    TF2 Ability Pack

    I found this on tf2 forum...Some guys have put some work into operational tweaks for tf2 with a bunch of new abilities; see and comment. Some are good. SUmmary:

    >Scouts can stun when jumping onto an enemy head with spike shoes.
    >Jump boots allow for lower damage when rocket jumping.
    >Soldier can charge through enemies with adrenaline boost.
    >Flare Firework causes enemy to jump.
    >Pyro Afterbrner allows the Pyro to semi-fly.
    >Flash Stickies can blinding flash like the flash grenades in counterstrike.
    >Demoman can use Drunk Bomb and become barely controllable, exploding after 10 seconds.
    >Eating after critical hit gives massive sandvich boost.
    >Heavy can alter gravity and draw opponents in, opposite of the airburst Pyros get.
    >Medic's can transfer Uber.
    >Medic's can recover a large amount of health after taking a massive hit of damage with doping injection.
    >Styptic allows a Medic to trade Uber for Health.
    >Supercharger allows one medic healing another to charge both Ubers.
    >Sniper can hit at unusual angles with Curving Arrow.
    >Marking Shot does minimal damage to an enemy but makes it easier to find them.
    >Metal Hopper, a new dispenser, can explode and cause damage/allow an engie to explosion jump.
    >Reverse Engineer allows for two-way teleporters.
    >Sleep Switch allows Sentries to shutdown and self heal.
    >Sapper throw disables buildings for a short time and disable's enemy spy costumes.

    Thanks Shadow Tim

    http://www.youtube.com/watch?v=iCNNID2XpSU
    "Political Correctness is a cancer to our Society and a Direct Threat to our free speech," The Oozish One

  2. Registered TeamPlayer PizzaSHARK!'s Avatar
    Join Date
    07-27-07
    Posts
    4,930
    Post Thanks / Like
    #2

    Re: TF2 Ability Pack

    Uh, what?
    [url=http://us.battle.net/sc2/en/profile/1040107/1/Beardhammer/[/url]

  3. Registered TeamPlayer enf's Avatar
    Join Date
    03-15-07
    Posts
    12,497
    Post Thanks / Like
    Blog Entries
    1
    Stat Links

    TF2 Ability Pack TF2 Ability Pack TF2 Ability Pack
    Gamer IDs

    Steam ID: enf11
    #3

    Re: TF2 Ability Pack

    Wow, those are some great ideas.

    Definitely the funniest of them all:
    Quote Originally Posted by Oozish
    >Demoman can use Drunk Bomb and become barely controllable, exploding after 10 seconds.
    Quote Originally Posted by ATEXANnHISGUN View Post
    given the right set of circumstances I can motivate myself to eat a plate full of shit.

  4. Registered TeamPlayer Consultant's Avatar
    Join Date
    02-22-06
    Posts
    11,906
    Post Thanks / Like
    Stat Links

    TF2 Ability Pack TF2 Ability Pack
    Gamer IDs

    Steam ID: BzAMcNasty
    #4

    Re: TF2 Ability Pack

    Some of those look really cool. Sapper Throw, Reverse Engineer, Sleep Switch for example.

  5. Registered TeamPlayer Oozish's Avatar
    Join Date
    09-01-08
    Location
    Texas
    Posts
    2,476
    Post Thanks / Like
    Blog Entries
    2
    Stat Links

    TF2 Ability Pack TF2 Ability Pack TF2 Ability Pack
    #5

    Re: TF2 Ability Pack

    Some are great true...and some are just really, really bad:

    >Scouts can stun when jumping onto an enemy head with spike shoes.

    I really like the engie tweaks, 2-way teleporters? yes.

    also, the medics stuff is great.
    "Political Correctness is a cancer to our Society and a Direct Threat to our free speech," The Oozish One

  6. Registered TeamPlayer
    Join Date
    12-25-07
    Posts
    2,252
    Post Thanks / Like
    #6

    Re: TF2 Ability Pack

    Not sure about the sleep switch for repairs. How hard is it to spend 50 metal and repair it from almost nothing to full?

    The rest of them would be interesting, reverse engineering would be awesome, however that would let spies get to yer entrance even faster. Plus if yer building up and everyone is around the teleporter youll wind up accidently teleporting to the entrance...but its still a good concept.

    BTW, props to flea for a double telefrag the other day, enemy medic and heavy were sitting on the teleporter when one of our medics ported in and killed them both.

  7. Registered TeamPlayer
    Join Date
    03-10-09
    Posts
    513
    Post Thanks / Like
    #7

    Re: TF2 Ability Pack

    Scouts can stun when jumping onto an enemy head with spike shoes
    ^^ Scouts should have that instead of sandman, seems much more skill based.

    Jump boots allow for lower damage when rocket jumping.
    Flash Stickies can blinding flash like the flash grenades in counterstrike.
    ^^ ooooo! :9

    Eating after critical hit gives massive sandvich boost.
    ^^ That line made me lol for some reason.

    Those are some really cool ideas, nice find ooze.

  8. Registered TeamPlayer Veovis's Avatar
    Join Date
    10-29-07
    Location
    NorCal
    Posts
    5,894
    Post Thanks / Like
    Stat Links

    TF2 Ability Pack TF2 Ability Pack
    Gamer IDs

    PSN ID: Veovis_111 Steam ID: the_one_eleven Wii Code: 4219-8117-2368-1550
    #8

    Re: TF2 Ability Pack

    There was a very popular mod for RTCW back in the day that most servers ran. It had something called a goomba kill where if you fall on someone else from high enough, it will kill them. I always loved that feature...

  9. Registered TeamPlayer Veovis's Avatar
    Join Date
    10-29-07
    Location
    NorCal
    Posts
    5,894
    Post Thanks / Like
    Stat Links

    TF2 Ability Pack TF2 Ability Pack
    Gamer IDs

    PSN ID: Veovis_111 Steam ID: the_one_eleven Wii Code: 4219-8117-2368-1550
    #9

    Re: TF2 Ability Pack

    Quote Originally Posted by SourDee
    Flash Stickies can blinding flash like the flash grenades in counterstrike.
    ^^ ooooo! :9
    I got blinded by a jar of piss yesterday. Still can't figure out why. Found some similar bug reports of that happening, but it's only happened to me the once.

  10. Registered TeamPlayer Consultant's Avatar
    Join Date
    02-22-06
    Posts
    11,906
    Post Thanks / Like
    Stat Links

    TF2 Ability Pack TF2 Ability Pack
    Gamer IDs

    Steam ID: BzAMcNasty
    #10

    Re: TF2 Ability Pack

    Quote Originally Posted by Veovis
    Quote Originally Posted by SourDee
    Flash Stickies can blinding flash like the flash grenades in counterstrike.
    ^^ ooooo! :9
    I got blinded by a jar of piss yesterday. Still can't figure out why. Found some similar bug reports of that happening, but it's only happened to me the once.
    Come on down to Florida and I'll hit you in the face with a mason jar full of urine and let's see how well you can see.

Page 1 of 3 123 LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Title