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Thread: TF2 Update May 27th

  1. Registered TeamPlayer Langrad's Avatar
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    TF2 Update May 27th TF2 Update May 27th TF2 Update May 27th
    #1

    TF2 Update May 27th

    Rejoice my brothers!!!

    Updated Tc_Hydro:
    Added respawn time advantages when a team begins to cap any point. Resets when the cap progress resets.
    Fixed various nobuild and playerclip issues reported by the community.


    !!!Removed logic that reduced spawn times based on roundtime.!!!

    (cant figure out how to make shit bold with this new forums).

    Team Fortress 2
    Added community submitted deathnotice icons for the community submitted weapons.
    Changed the deathnotice text color to use black instead of white when the local player is involved.
    Fixed domination/revenge messages not using team colors for the player names.
    Fixed an issue where sequences with an activity weight of 0 never get selected.
    Updated Koth_Nucleus:
    Changed side spawn exits to prevent sniping from inside the spawn door.
    Fixed graphical glitch on platform floor.
    Fixed blue-colored models in RED area.

  2. Registered TeamPlayer Cheshire Cat's Avatar
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    TF2 Update May 27th
    #2

    Re: TF2 Update May 27th

    So, instead of a fragfest, there's an advantage to capping points! Woo!

  3. Registered TeamPlayer Agamemnon's Avatar
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    TF2 Update May 27th
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    Steam ID: Nekron99 Agamemnon's Originid: ILO-Nekron99
    #3

    Re: TF2 Update May 27th

    !!!Removed logic that reduced spawn times based on roundtime.!!!

    The way I read it from the update this is only for Tc_Hydro.

  4. Registered TeamPlayer Keiron's Avatar
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    TF2 Update May 27th TF2 Update May 27th TF2 Update May 27th TF2 Update May 27th
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    PSN ID: Keiron03 Steam ID: Keiron03
    #4

    Re: TF2 Update May 27th

    Quote Originally Posted by Langrad View Post
    Rejoice my brothers!!!

    Updated Tc_Hydro:
    Added respawn time advantages when a team begins to cap any point. Resets when the cap progress resets.
    Fixed various nobuild and playerclip issues reported by the community.


    !!!Removed logic that reduced spawn times based on roundtime.!!!

    (cant figure out how to make shit bold with this new forums).

    Team Fortress 2
    Added community submitted deathnotice icons for the community submitted weapons.
    Changed the deathnotice text color to use black instead of white when the local player is involved.
    Fixed domination/revenge messages not using team colors for the player names.
    Fixed an issue where sequences with an activity weight of 0 never get selected.
    Updated Koth_Nucleus:
    Changed side spawn exits to prevent sniping from inside the spawn door.
    Fixed graphical glitch on platform floor.
    Fixed blue-colored models in RED area.
    You highlight and click the B button.

    The same code is used except it is a B instead of b. Yes it is case sensitive.

    Not much of an update. Is Hydro even played much anymore? Hopefully it will be played more now.

  5. Exiled
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    TF2 Update May 27th TF2 Update May 27th TF2 Update May 27th TF2 Update May 27th TF2 Update May 27th
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    Steam ID: insanegammer109
    #5

    Re: TF2 Update May 27th

    Quote Originally Posted by Langrad View Post
    (cant figure out how to make shit bold with this new forums).
    Just like any word processor
    Control+I Italics
    Control+B Bold
    Control+U Underline

  6. Registered TeamPlayer Consultant's Avatar
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    TF2 Update May 27th TF2 Update May 27th
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    Steam ID: BzAMcNasty
    #6

    Re: TF2 Update May 27th

    Quote Originally Posted by Keiron View Post

    Not much of an update. Is Hydro even played much anymore? Hopefully it will be played more now.
    I think that's the point, to ramp up it's playability and popularity.

  7. Registered TeamPlayer Keiron's Avatar
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    TF2 Update May 27th TF2 Update May 27th TF2 Update May 27th TF2 Update May 27th
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    PSN ID: Keiron03 Steam ID: Keiron03
    #7

    Re: TF2 Update May 27th

    Quote Originally Posted by insanegammer109 View Post
    Just like any word processor
    Control+I Italics
    Control+B Bold
    Control+U Underline
    What browser/mode does that work in on these forums? I can't use that in quick reply or reply to thread using Chrome. I'm using the full WYSIWYG editor mode though so I can see the buttons there easily for use.

    Quote Originally Posted by Consultant View Post
    I think that's the point, to ramp up it's playability and popularity.

    Just saying if that is all the update does though, couldn't it have waited? Is it that important to update now?

    I suppose though the sooner they updated it the better though since it was one of the original releases (or if it wasn't part of the original, it was out pretty quickly, I can't remember though).

  8. Exiled
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    Steam ID: insanegammer109
    #8

    Re: TF2 Update May 27th

    Quote Originally Posted by Keiron View Post
    What browser/mode does that work in on these forums? I can't use that in quick reply or reply to thread using Chrome. I'm using the full WYSIWYG editor mode though so I can see the buttons there easily for use.
    FF 3.6.3 In quick reply with stock forum options.

  9. Registered TeamPlayer Silent_Crow's Avatar
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    #9

    Re: TF2 Update May 27th

    FUCKING FINALLY THEY FIX THE HYDRO RESPAWN TIMES. Maybe the map will be playable now. Can't believe it took them 2 FUCKING years to fix this. Hydro always stalemated because of INSTANT RESPAWNS.

    Jesus fuck.

  10. Registered TeamPlayer Keiron's Avatar
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    #10

    Re: TF2 Update May 27th

    Quote Originally Posted by insanegammer109 View Post
    FF 3.6.3 In quick reply with stock forum options.
    Ah, that should be the Basic Editor then. I switched it as soon as I could since I like Enhanced one better. Looks more like the one we had on the other forums. Didn't know you could do that know. Good to know though.

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