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Thread: Oct 6th TF2 Update

  1. Registered TeamPlayer kyle700's Avatar
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    #11

    Re: Oct 6th TF2 Update

    Quote Originally Posted by QuickLightning View Post
    Where do you read more spread? It just says it is effected by "fixed" spread which is sort of like nocrit in that it removes randomness of the bullet spread.

    Which, if I'm not mistaken, you won't see on TPG servers anyways.

    oh, I figured this just meant it increased the weapon spread. It's kind of bullshit how the pellets have like 0 spread.

  2. Registered TeamPlayer Veovis's Avatar
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    PSN ID: Veovis_111 Steam ID: the_one_eleven Wii Code: 4219-8117-2368-1550
    #12

    Re: Oct 6th TF2 Update

    Remove paint, thank god. Now I will finally actually consider painting hats.

  3. Registered TeamPlayer Watsyurdeal?'s Avatar
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    #13

    Re: Oct 6th TF2 Update

    Did anyone else get another update today? Mine updated for the second time. :\





  4. Registered TeamPlayer Mr.Expendable's Avatar
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    #14

    Re: Oct 6th TF2 Update

    Quote Originally Posted by Veovis View Post
    Remove paint, thank god. Now I will finally actually consider painting hats.
    Haha, same. Im always worried ill paint it and it look horrible

  5. Registered TeamPlayer Cojiro's Avatar
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    #15

    Re: Oct 6th TF2 Update

    Quote Originally Posted by Watsyurdeal? View Post
    Did anyone else get another update today? Mine updated for the second time. :\
    yup

    probly some bug fix


  6. Registered TeamPlayer Major.Adm.Lt.Mr.Dr.Prof.J's Avatar
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    #16

    Re: Oct 6th TF2 Update

    Quote Originally Posted by AtillatheBum View Post
    What the fuck Valve, these were the only 2 redeemable features about this stupid, shitty gun now it has nothing; it's worse than useless. Now it just makes a sniper who otherwise would of had maybe a few kills at the end of the round have practically 0 kills and like 4 assists which he may not even get because of how sometimes the pee from the gun doesn't award you the assist.

    It was already bad enough, why Valve, why? You give everyone else cool new items some of which are as unbalanced as hell and leave the sniper with shit. If you can't think of cool new items to give the sniper that will be fun and balanced then don't bother at all. Literally the only cool thing about the sniper's pack is how good he looks when hes wearing all the stuff.
    Ive been viewing the sleeper as a support sniper rifle

  7. Registered TeamPlayer Mr.Expendable's Avatar
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    #17

    Re: Oct 6th TF2 Update

    Hey, its better then the huntsmen
    but i do think it could use a damage upgrade. And id be nice if the piss effect would show up on the person for once, along with awarding you that assist.

  8. Registered TeamPlayer moving-target's Avatar
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    #18

    Re: Oct 6th TF2 Update

    wow they completely nerfd the sleeper like it wasnt weak as is no penetration no crits fuckin worthless

  9. Registered TeamPlayer moving-target's Avatar
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    #19

    Re: Oct 6th TF2 Update

    Quote Originally Posted by Major.Adm.Lt.Mr.Dr.Prof.J View Post
    Ive been viewing the sleeper as a support sniper rifle
    you hit em with the jarate but if 2 or more people do damage you wont even get an assist credit

  10. Registered TeamPlayer Watsyurdeal?'s Avatar
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    #20

    Re: Oct 6th TF2 Update

    Sydney sleeper buff, jarates on headshot regardless of charge.

    That would make it more useful.





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