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Thread: Oct 6th TF2 Update

  1. Registered TeamPlayer enf's Avatar
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    #21

    Re: Oct 6th TF2 Update

    So... they buffed that scout gun then??
    Quote Originally Posted by ATEXANnHISGUN View Post
    given the right set of circumstances I can motivate myself to eat a plate full of shit.

  2. Registered TeamPlayer Oozish's Avatar
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    #22

    Re: Oct 6th TF2 Update

    Quote Originally Posted by Mr.Expendable View Post
    Haha, same. Im always worried ill paint it and it look horrible
    You guys obviously haven't painted a hat yet or anything for that matter. It gives you a preview of the paint job for whatever item you want and you can choose to cancel or accept.

  3. Registered TeamPlayer Veovis's Avatar
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    PSN ID: Veovis_111 Steam ID: the_one_eleven Wii Code: 4219-8117-2368-1550
    #23

    Re: Oct 6th TF2 Update

    Quote Originally Posted by Oozish View Post
    You guys obviously haven't painted a hat yet or anything for that matter. It gives you a preview of the paint job for whatever item you want and you can choose to cancel or accept.
    That's irrelevant to the point I was making. No matter how cool it looks, if there is no way to get back to default, I wouldn't paint a hat.

  4. Registered TeamPlayer QuickLightning's Avatar
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    #24

    Re: Oct 6th TF2 Update

    Quote Originally Posted by tr_enf View Post
    So... they buffed that scout gun then??
    Scout gun is untouched on TPG servers and any other server with default weapon spread.


  5. Registered TeamPlayer heyf00L's Avatar
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    #25

    Re: Oct 6th TF2 Update

    I also noticed a bug yesterday where the Sandman would lose its ball after using a Bonk, similar to the Heavy Sandvich problem. Guess they haven't fixed/noticed that yet.

  6. Registered TeamPlayer QuickLightning's Avatar
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    #26

    Re: Oct 6th TF2 Update

    Quote Originally Posted by heyf00L View Post
    I also noticed a bug yesterday where the Sandman would lose its ball after using a Bonk, similar to the Heavy Sandvich problem. Guess they haven't fixed/noticed that yet.
    That'll teach you to use the Sandman!

    I'm going to slap you with a large trout next time I see you.


  7. Registered TeamPlayer heyf00L's Avatar
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    #27

    Re: Oct 6th TF2 Update

    I have to use it because I'm not very good at Scout. If I had a fish, I'd switch to it, tho.

  8. Registered TeamPlayer enf's Avatar
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    #28

    Re: Oct 6th TF2 Update

    I dont think this was a previous bug but now if I switch from Huntsman sniper w/ a flaming arrow to anything else, the flame animation stays on my primary weapon. Record demo and stopping doesnt work like it does for kritz bug (thats still out there).
    Quote Originally Posted by ATEXANnHISGUN View Post
    given the right set of circumstances I can motivate myself to eat a plate full of shit.

  9. Registered TeamPlayer AtillatheBum's Avatar
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    Oct 6th TF2 Update
    #29

    Re: Oct 6th TF2 Update

    That bug has been around for a while, I think it happens when your arrow gets lit just as your switching weapons

  10. Registered TeamPlayer Watsyurdeal?'s Avatar
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    #30

    Re: Oct 6th TF2 Update

    I'm sure it'll get fixed soon, there's still a lot of other bugs that haven't been fixed yet.





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