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Thread: Halloween Update

  1. Registered TeamPlayer Hustle's Avatar
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    Halloween Update Halloween Update Halloween Update
    #1

    Halloween Update

    - Added TF2Maps.net Art-pass contest winners:
    - - Mountain Lab
    - - Mann Manor
    - Halloween 2010 Event
    - - Mann Manor is haunted by the Horseless Headless Horsemann.
    - - Random gift drop in Mann Manor.
    - - 4 new Halloween achievements.
    - - Added new Halloween hats.
    - - Added a new Halloween weapon.
    - Added Gift Wrapping of gifts to the store.
    - Added Custom Description tag to the store.
    - Added the community created "Swamp Theme" assets, so all maps can use it:
    - - See The Swamp Theme - TF2Maps.net for full details.
    - Updated cp_coldfront with the latest changes from the community creator (Icarus):
    - - Improved visibility on last CP.
    - - Moved second CP slightly closer to the attacker's side.
    - - Added cover for players queuing up the health pack on the second CP.
    - - Improved clipping on the zig-zag ramp to middle CP.
    - - Teams that capture the middle CP are now awarded with faster spawn times.
    - Added a health penalty to the Rocket Jumper.
    - Added the Sticky Jumper for Demomen to practice jumping.
    - Fixed the Sandvich charge meter.
    - Fixed glows not drawing correctly when using antialiasing on some computers.
    - Improved the checks that trigger mp_scrambleteams_auto.
    - Added console commands to initiate trades directly (cl_trade/cl_trade_steamid) to help people running trading servers
    Last edited by Hustle; 10-27-10 at 07:43 PM. Reason: Cleaned up

  2. Registered TeamPlayer Cojiro's Avatar
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    Halloween Update Halloween Update Halloween Update Halloween Update
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    PSN ID: Cojiro918 Steam ID: dirtycojiro Cojiro's Originid: CojiroX918
    #2
    Well that explains why I got server is too busy when I tried to connect to tf2


  3. Registered TeamPlayer Watsyurdeal?'s Avatar
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    #3

    Re: Halloween Update

    Hopefully I can get all the stuff, I like these holiday updates that Valve has been doing.





  4. Registered TeamPlayer Consultant's Avatar
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    Halloween Update Halloween Update
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    Steam ID: BzAMcNasty
    #4

    Re: Halloween Update

    Whats this horseman bit? Do you summon him in a specific map?

    Hmm...

    Off to the wiki...

  5. Registered TeamPlayer Consultant's Avatar
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    Halloween Update Halloween Update
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    Steam ID: BzAMcNasty
    #5

    Re: Halloween Update

    Wow, ok...I'm gonna want to knock this bish out tomorrow night...somebody hit me up on steam.

  6. Registered TeamPlayer Oozish's Avatar
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    Halloween Update Halloween Update Halloween Update
    #6

    Re: Halloween Update

    It's kinda hard to get the ghostly metal but I managed to get it for both my accounts (cause I'm that cool).

  7. Exiled
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    Halloween Update Halloween Update Halloween Update Halloween Update Halloween Update
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    Steam ID: insanegammer109
    #7

    Re: Halloween Update

    SAXTON MOHTERFUCKIN HALE!!! Got my 9-in-one mask!

  8. Registered TeamPlayer Arreo's Avatar
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    Halloween Update Halloween Update Halloween Update Halloween Update Halloween Update
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    Gamertag: TheCynicalOne Steam ID: Arreo
    #8

    Re: Halloween Update

    Quote Originally Posted by insanegammer109 View Post
    SAXTON MOHTERFUCKIN HALE!!! Got my 9-in-one mask!
    Insane and I helped each other out and now we both have a Saxton Hale mask!

  9. Registered TeamPlayer Keiron's Avatar
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    PSN ID: Keiron03 Steam ID: Keiron03
    #9

    Re: Halloween Update

    It is hard for me to get the crates needed to get the masks because I don't know where all the spawn points are for it and people seem to camp the areas. I haven't played that map on TPG though as I was trying to get the unlocks quickly before the event ends.

    Not sure getting this paper bag mask though is that big of a deal for me anyways, but would be cool to get still.

  10. Registered TeamPlayer Mr.Expendable's Avatar
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    Halloween Update
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    Steam ID: MrExpendable
    #10

    Re: Halloween Update

    Try looking in side buildings and the such, usually around the point that is being contested at that moment.

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