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Thread: May Special Forces Mayhem Aftermath
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05-24-08, 10:24 PM #11
Re: May Special Forces Mayhem Aftermath
hahah yeah.. I was cussing you out for that one, Civil. I couldn't even see the damn thing.
Next month we should to an AIX match
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05-24-08, 10:30 PM #12
Re: May Special Forces Mayhem Aftermath
I was stupid and showed up an hour late. Who the hell needs time-zones anyway? So, I got to play two and change rounds.
I got to some people though...
[img width=728 height=546]http://i92.photobucket.com/albums/l18/capnemo314/May%20Mayhem%202008/Scott_Knife.jpg[/img]
[img width=728 height=546]http://i92.photobucket.com/albums/l18/capnemo314/May%20Mayhem%202008/Texdirect_Knife.jpg[/img]
...and I scared Elk a bit at the very end of the last round. I popped up from under the mobile AA he and somebody else were in, and blew them up with an AT rocket. I saw the kills pop up at the very last moment. :10
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05-24-08, 10:35 PM #13
Re: May Special Forces Mayhem Aftermath
That was my first match. It was GREAT! I know I was a easy taget for you all. But I am learning and I will be back to repay you!!!
*ELK* Thanks for taking me under your wing. Everytime I play with you I learn so much. Thanks again for all of your help.
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05-24-08, 10:37 PM #14
Re: May Special Forces Mayhem Aftermath
Girls, you did quite well for yourself, I feel. Glad you had fun
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05-24-08, 10:55 PM #15
Re: May Special Forces Mayhem Aftermath
I had a blast and truly feel like I let my team down. My deepest apologies guys.
It was apparent that I don't know a thing about commanding on Iron Gator {I hate that map}. And I owe iCeWhoShotMe a big time personal apology for all of the arti that seemed to find him no matter when or where I placed it on the map.
To those who lead squads; THANK YOU for doing your best. To those who served in squads; THANK YOU for doing your best. I had a good time and enjoyed the effort you guys put forth.
To Chosen and Co.: damned fine job of handing it to us. CONGRATS!!
[img width=728 height=546]http://screenshot.xfire.com/screenshot/natural/e800ab3133f70fc2ca09fa4326038294856fe6a2.png[/img]****************11B*************** Look for Pathfinder75thB in TeamSpeak! ***************11B*****************
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05-24-08, 11:03 PM #16
Re: May Special Forces Mayhem Aftermath
You did your best, which is all we can ask for. It's tough when you don't know the maps that well... and Iron Gator is a bitch to command on for anyone.
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05-24-08, 11:04 PM #17
Re: May Special Forces Mayhem Aftermath
Arty is that what that was?? I thought that rain was a little intense.
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05-24-08, 11:09 PM #18
Re: May Special Forces Mayhem Aftermath
Here are the official round scores
w4jchosen 221
*11*Bravo 57
Round 1
Iron Gator
Winner: w4jchosen
[img width=728 height=463]http://i296.photobucket.com/albums/mm170/texdirect6/screen334.jpg[/img]
Round 2
Iron Gator
Winner: w4jchosen
[img width=728 height=565]http://i296.photobucket.com/albums/mm170/texdirect6/screen335.jpg[/img]
Round 3
Warlord
Winner: w4jchosen
[img width=728 height=430]http://i296.photobucket.com/albums/mm170/texdirect6/screen337.jpg[/img]
Round 4
Warlord
Winner: *11*Bravo
[img width=728 height=475]http://i296.photobucket.com/albums/mm170/texdirect6/screen338.jpg[/img]
Round 5
Ghost Town
Winner: w4jchosen
[img width=728 height=476]http://i296.photobucket.com/albums/mm170/texdirect6/screen341.jpg[/img]
Round 6
Ghost Town
Winner: *11*Bravo
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05-25-08, 12:54 AM #19
Re: May Special Forces Mayhem Aftermath
The teams werent too bad.The only map that wasn't very close was the second round of Iron Gaiter,otherwise,they were close enough that about halfway thru any map,it was really anybodys game.BOTH commanders did a great job and all involved played well.I can't wait till next month!
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05-25-08, 08:33 AM #20
Re: May Special Forces Mayhem Aftermath
Hey Bravo, you did a great job! You had some good strats, they just beat us to the punch a few times is all. We all appreciate you stepping up into the position of commander. Hopefully we can do another SF matchup in the future.
Oh yeah thanks for stopping me from trying to take Mosque... seeing as how it wasn't there (I guess I was too used to 64 player)
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